<?xml version="1.0" encoding="utf-8"?>
<doc>
<assembly><name>FSharp.Compiler.CodeDom</name></assembly>
<members>
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</member>
<member name="M:Internal.Utilities.FSharpEnvironment.Option.ofString(System.String)">
<summary>
 Convert string into Option string where null and String.Empty result in None
</summary>
</member>
<member name="T:Internal.Utilities.FSharpEnvironment.Option">

</member>
<member name="T:Internal.Utilities.FSharpEnvironment">

</member>
<member name="">

</member>
<member name="T:Microsoft.FSharp.Compiler.CodeDom.FSharpAspNetCodeProvider">
<summary>
 Implementation of the CodeDomProvider for the F# language.
 This is specialized version that can be used with ASP.NET.
</summary>
</member>
<member name="">

</member>
<member name="T:Microsoft.FSharp.Compiler.CodeDom.FSharpCodeProvider">
<summary>
 Implementation of the CodeDomProvider for the F# language.
 If you intend to use CodeDom with ASP.NET you should use &lt;c&gt;FSharpAspNetCodeProvider&lt;/c&gt; instead.
</summary>
</member>
<member name="T:Microsoft.FSharp.Compiler.CodeDom.Internal.AssemblyAttributes">

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<member name="T:Microsoft.FSharp.Compiler.CodeDom.Internal.Compiler">

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</member>
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</member>
<member name="T:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.MemberGenerateType">
<summary>
 Where are we generating member?
</summary>
</member>
<member name="">

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</member>
<member name="F:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context.ReturnUsingException">
<summary>
 We use exception for returning value when generating complex
 code that returns using imperative &quot;return&quot; statement
</summary>
</member>
<member name="F:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context.CurrentMethodReturnType">
<summary>
 Type of the method 
</summary>
</member>
<member name="F:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context.LocalVariableTypes">
<summary>
 Types of all local variables in the method
</summary>
</member>
<member name="F:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context.TypeArgumentNames">
<summary>
 Names of all type arguments in scope (need to rename T -&gt; &apos;T etc.)
</summary>
</member>
<member name="">

</member>
<member name="F:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context.Options">
<summary>
 Options, output, ...
</summary>
</member>
<member name="F:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context.UniqueID">
<summary>
 Some unique ID for every namespace (so we don&apos;t have name clashes)
</summary>
</member>
<member name="">

</member>
<member name="F:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.AdditionalOptions.AspNetArrays">
<summary>
 Hacking for ASP.NET incorrect array initializers 
 They generate &quot;string&quot; where codedom test suite uses &quot;string[]&quot;
</summary>
</member>
<member name="F:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.AdditionalOptions.UnknonwFieldsAsLocals">
<summary>
 Reference inherited fields using &quot;fld&quot; instead of &quot;this.fld&quot; 
 (could be used in the future to allow implicit classes in ASP.NET?)
</summary>
</member>
<member name="F:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.AdditionalOptions.None">
<summary>
 No extra configuration
</summary>
</member>
<member name="">

</member>
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</member>
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</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateCompileUnit(System.CodeDom.CodeCompileUnit,Microsoft.FSharp.Core.FSharpFunc`2{System.CodeDom.CodeCompileUnit,Microsoft.FSharp.Core.Unit})">
<summary>
 Generate code for compile unit (file)                
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateTypeDeclOnly(System.CodeDom.CodeTypeDeclaration)">
<summary>
 Generate code for type declaration (not included in namespace)                 
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateNamespace(System.CodeDom.CodeNamespace)">
<summary>
 Generate code for namespace without compilation unit  
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateNamespaceInternal``1(System.Tuple`3{System.CodeDom.CodeNamespace,Microsoft.FSharp.Collections.FSharpList{System.Tuple`2{Microsoft.FSharp.Collections.FSharpList{System.String},System.CodeDom.CodeTypeDeclaration}},``0},System.Collections.Generic.IEnumerable{System.String})">
<summary>
 Generates namespace code - takes output from &apos;preprocessNamespace&apos;
</summary>
</member>
<member name="">

</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.preprocessNamespace(System.CodeDom.CodeNamespace)">
<summary>
 Returns CodeNamespace, list of classes with scope (which includes class names 
 of containing classes and sequence of class renames)
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateMainMethod(System.CodeDom.CodeEntryPointMethod,System.CodeDom.CodeTypeDeclaration,System.CodeDom.CodeNamespace)">
<summary>
 Generates a main method.
</summary>
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</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateClassMemberMethod(Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.MemberGenerateType,System.CodeDom.CodeMemberMethod,System.Int32)">
<summary>
 Generates method code
 Generates comments and than calls &apos;generatMethod&apos;
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateMethod(Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.MemberGenerateType,System.CodeDom.CodeMemberMethod,Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context})">
<summary>
 By default all CodeDOM generated methods are &apos;virtual&apos; which means that 
 we have to generate &quot;abstract and default&quot; (unless we&apos;re in struct or
 we&apos;re implementing an interface, or the method is overriden)
 (NOTE: the same logic isn&apos;t properly implemented for properties)
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateInterfaceMemberMethod(System.CodeDom.CodeMemberMethod,System.Int32)">
<summary>
 Abstract method in the interface
</summary>
</member>
<member name="">

</member>
<member name="">

</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateInterfaceMemberProperty(System.CodeDom.CodeMemberProperty)">
<summary>
 Abstract property in the interface 
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateField(System.CodeDom.CodeMemberField)">
<summary>
 fields 
</summary>
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</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateExpression(System.CodeDom.CodeExpression)">
<summary>
 Generate expression - with unkonw type
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.|CodeArrayAccessOrIndexer|_|(Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,System.CodeDom.CodeExpression)">
<summary>
 Matches array or indexer expression and corrects it if the generated CodeDOM is incorrect
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateExpressionDefaultThis(System.Boolean,System.CodeDom.CodeExpression)">
<summary>
 Generates a &quot;this&quot; or &quot;CurrentType&quot; reference depending on whether a reference
 is static or not. Used for &quot;ambiguous&quot; references without a type or object qualifier.

 Unfortunately the Code tree isn&apos;t so kind as to tell us whether a reference is static
 or not up front. Instead we predetermine a set of some static members and 
 assume all other references are instance references. 

</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.tryGetExpressionType(System.CodeDom.CodeExpression,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Tries to resolve type of an expression using a few tricks:
 * Fields of current type may have known type
 * Properties of current type as well
 * We can also try to resolve other properties (sometimes it helps)
 * Resolve type for local variables or argument reference 
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.tryIsExpressionArray(System.CodeDom.CodeExpression,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Tries to resolve if type is an array, so we can generate 
 appropriate code (it can be either indexer or array, but we need to generate
 .Item call for indexers (no overloading is supported by .[]).
 Returns: &quot;None&quot; - can&apos;t resolve, &quot;Some&quot; resovled (true/false - is it an array?)
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateArrayCreateExpr(System.CodeDom.CodeArrayCreateExpression)">
<summary>
 Generate array initializer. Checks generator options for ASP.NET workaround.
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generatePrimitiveExpr(Microsoft.FSharp.Core.FSharpOption{System.Type},System.CodeDom.CodePrimitiveExpression)">
<summary>
 Generate value of primitive expression  
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.convertFunc(System.Type)">
<summary>
 Returns F# conversion function for the specified type (or empty string)
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.isNumericConversion(System.Type,System.Type)">
<summary>
 Are both types numerical types where numeric conversion function can be applied?
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.binaryOp(System.CodeDom.CodeBinaryOperatorType,Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context},Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context})">
<summary>
 Generates code for binary operator using function for left and right operand
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.processTypeArgs(System.CodeDom.CodeTypeParameterCollection)">
<summary>
 Preprocess collection with type parameters
 Returns array to be used with &lt;c&gt;usingTyParams&lt;/c&gt; and
 function to be called to generate &lt; ... &gt; code
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.usingTyParams(System.Collections.Generic.IEnumerable{System.String},Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context},Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Record specified type parameters in the context, call generating function
 and then restore the original type parameters
 (this works if someone uses nested type parameters with the same name)
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateTypeArgs(System.CodeDom.CodeTypeReferenceCollection)">
<summary>
 Generate type arguments using context
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateTypeRef(System.CodeDom.CodeTypeReference)">
<summary>
 Generate type reference using context
 (this is most commonly used method)  
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.generateTypeRefNet(System.CodeDom.CodeTypeReference)">
<summary>
 Get type reference, but don&apos;t rename .NET types to F# types
 (this is only needed when calling static methods on the type)
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.getTypeRefSimple(System.CodeDom.CodeTypeReference)">
<summary>
 Get full type reference string using empty context
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.getTypeRef(System.CodeDom.CodeTypeReference,Microsoft.FSharp.Collections.FSharpMap{System.String,System.String},System.String,Microsoft.FSharp.Collections.FSharpSet{System.String},System.Boolean)">
<summary>
 Get full type reference using information from context  
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.getBaseTypeRefString(System.String)">
<summary>
 Generate type reference with empty context
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.getBaseTypeRef(System.CodeDom.CodeTypeReference,Microsoft.FSharp.Collections.FSharpMap{System.String,System.String},System.String,Microsoft.FSharp.Collections.FSharpSet{System.String},System.Boolean)">
<summary>
 Generates type reference (not for arrays)
</summary>
</member>
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</member>
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</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.tryAddVariableType(System.String,System.CodeDom.CodeTypeReference,Microsoft.FSharp.Collections.FSharpMap{System.String,System.Type})">
<summary>
 Tries to resolve type of a variable and adds it to the Context dictionary
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.tryGetSystemType(Microsoft.FSharp.Core.FSharpOption{System.CodeDom.CodeTypeReference})">
<summary>
 Get System.Type of know type (either standard type or resolved)  
</summary>
</member>
<member name="">

</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.op_MinusBang(Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context},System.String,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Output string as a valid F# identifier
</summary>
</member>
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</member>
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</member>
<member name="">

</member>
<member name="">

</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.|FoundSystemType|_|(System.String)">
<summary>
 Tries to find .NET type for specified type name
 This is used when we need to know type in order to generate something correctly,
 but it&apos;s just a fallback case
</summary>
</member>
<member name="">

</member>
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<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.colFilterT``1(Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context},System.Collections.IEnumerable,Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context}},Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Call specified function only on elements of specified type.
 (performs dynamic type test using x.GetType())
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.colT``1(Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context},System.Collections.Generic.IEnumerable{``0},Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context}},Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Process collection - keeps context through the whole processing
 calls &apos;f&apos; for every element in sequence and &apos;fs&apos; between every two elements 
 as a separator. This is a variant that works on typed collections.
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.col``1(Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context},System.Collections.IEnumerable,Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context}},Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Process collection - keeps context through the whole processing
 calls &apos;f&apos; for every element in sequence and &apos;fs&apos; between every two elements 
 as a separator
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.mapFilter``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpOption{``1}},Microsoft.FSharp.Collections.FSharpList{``0})">
<summary>
 Perform map and filter operations in one 
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.createCounter">
<summary>
 Create closure to do the counting 
 (this is usend when we need indexing during collection processing)
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.str``1(``0,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Print object converted to string
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.id``1(``0)">
<summary>
 Identity function
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.withCtxt``2(Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``0,``1}},``0)">
<summary>
 Call function, but give it context as an argument      
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.op_MinusMinus(Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context},System.String,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Append specified string without line-break
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.op_PlusPlus(Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context},System.String,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Break-line and append specified string
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.uniqid(Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Print unique id using: &quot;+&gt; uniqid&quot;
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.op_PlusGreater(Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context},Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context},Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.Context)">
<summary>
 Function composition operator
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.createContext(System.IO.TextWriter,System.CodeDom.Compiler.CodeGeneratorOptions,Microsoft.FSharp.Compiler.CodeDom.Internal.Generator.AdditionalOptions)">
<summary>
 Create context using specified text writer and options
</summary>
</member>
<member name="T:Microsoft.FSharp.Compiler.CodeDom.Internal.Generator">

</member>
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</member>
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</member>
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</member>
<member name="">

</member>
<member name="T:Microsoft.FSharp.Compiler.CodeDom.Internal.Global">

</member>
<member name="">

</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Visitor.codeDomCallbackWithScope``4(Microsoft.FSharp.Core.FSharpFunc`2{Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,Microsoft.FSharp.Core.FSharpFunc`2{``2,``1}}},Microsoft.FSharp.Core.FSharpFunc`2{``0,Microsoft.FSharp.Core.FSharpFunc`2{``1,Microsoft.FSharp.Core.FSharpFunc`2{System.Object,``1}}}},``0,``1,``3)">
<summary>
 Walks through the CodeDom tree and keeps current &quot;scope&quot; and the result.
 The result is collected through entire tree, but the modified scope is 
 passed only to sub-nodes of the current node.

 First argument is a function that is called for nodes and has a 
 function as a first argument, scope and result as a second and current node as a third.
 The function argument can be used to walk deeper in the tree if wanted.
</summary>
</member>
<member name="M:Microsoft.FSharp.Compiler.CodeDom.Internal.Visitor.codeDomFlatFilter``1(Microsoft.FSharp.Core.FSharpFunc`2{System.Object,System.Tuple`2{System.Boolean,System.Boolean}},``0)">
<summary>
 Search for members and return flat list of selected members
 Function given as an argument returns tuple - first item specifies
 if the current element should be included in the result, the second
 specifies if we should walk through child members of the current object
</summary>
</member>
<member name="">

</member>
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</member>
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</member>
<member name="">

</member>
<member name="T:Microsoft.FSharp.Compiler.CodeDom.Internal.Visitor">

</member>
</members>
</doc>
