using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Security;
using System.Net.Sockets;
using System.Runtime.CompilerServices;
using System.Security.Authentication;
using System.Text;
using System.Threading;

namespace StackExchange.Redis
{
    internal enum WorkState
    {
        Pending,
        Failed,
        NothingToDo,
        Disconnected,
        HasWork
    }

    internal sealed partial class PhysicalConnection : IDisposable, ISocketCallback
    {

        void ISocketCallback.Error()
        {
            RecordConnectionFailed(ConnectionFailureType.SocketFailure);
        }

        private const int DefaultRedisDatabaseCount = 16;

        public long SubscriptionCount { get;set; }

        private static readonly byte[] Crlf = Encoding.ASCII.GetBytes("\r\n");

        private static readonly byte[] message = Encoding.UTF8.GetBytes("message"), pmessage = Encoding.UTF8.GetBytes("pmessage");

        static readonly Message[] ReusableChangeDatabaseCommands = Enumerable.Range(0, DefaultRedisDatabaseCount).Select(
            i => Message.Create(i, CommandFlags.FireAndForget, RedisCommand.SELECT)).ToArray();

        private static readonly Message
            ReusableReadOnlyCommand = Message.Create(-1, CommandFlags.FireAndForget, RedisCommand.READONLY),
            ReusableReadWriteCommand = Message.Create(-1, CommandFlags.FireAndForget, RedisCommand.READWRITE);

        private static int totalCount;

        private readonly PhysicalBridge bridge;

        private readonly ConnectionType connectionType;

        private readonly ConnectionMultiplexer multiplexer;

        readonly string physicalName;

        volatile int currentDatabase = 0;

        ReadMode currentReadMode = ReadMode.NotSpecified;

        byte[] ioBuffer = new byte[512];

        int ioBufferBytes = 0;

        private Stream netStream, outStream;

        // things sent to this physical, but not yet received
        private readonly Queue<Message> outstanding = new Queue<Message>();

        private SocketToken socketToken;

        public PhysicalConnection(PhysicalBridge bridge)
        {
            lastWriteTickCount = lastReadTickCount = Environment.TickCount;
            lastBeatTickCount = 0;
            this.connectionType = bridge.ConnectionType;
            this.multiplexer = bridge.Multiplexer;
            this.ChannelPrefix = multiplexer.RawConfig.ChannelPrefix;
            if (this.ChannelPrefix != null && this.ChannelPrefix.Length == 0) this.ChannelPrefix = null; // null tests are easier than null+empty
            var endpoint = bridge.ServerEndPoint.EndPoint;
            physicalName = connectionType + "#" + Interlocked.Increment(ref totalCount) + "@" + Format.ToString(endpoint);
            this.bridge = bridge;
            multiplexer.Trace("Connecting...", physicalName);

            this.socketToken = multiplexer.SocketManager.BeginConnect(endpoint, this);
            //socket.SendTimeout = socket.ReceiveTimeout = multiplexer.TimeoutMilliseconds;
            OnCreateEcho();
        }
        public long LastWriteSecondsAgo
        {
            get
            {
                return unchecked(Environment.TickCount - Interlocked.Read(ref lastWriteTickCount)) / 1000;
            }
        }

        private enum ReadMode : byte
        {
            NotSpecified,
            ReadOnly,
            ReadWrite
        }

        public PhysicalBridge Bridge { get { return bridge; } }

        public ConnectionMultiplexer Multiplexer { get { return multiplexer; } }

        public bool TransactionActive { get; internal set; }


        public void Dispose()
        {
            if (outStream != null)
            {
                multiplexer.Trace("Disconnecting...", physicalName);
                try { outStream.Close(); } catch { }
                try { outStream.Dispose(); } catch { }
                outStream = null;
            }
            if (netStream != null)
            {
                try { netStream.Close(); } catch { }
                try { netStream.Dispose(); } catch { }
                netStream = null;
            }
            if (socketToken.HasValue)
            {
                var socketManager = multiplexer.SocketManager;
                if(socketManager !=null) socketManager.Shutdown(socketToken);
                socketToken = default(SocketToken);
                multiplexer.Trace("Disconnected", physicalName);
                RecordConnectionFailed(ConnectionFailureType.ConnectionDisposed);
            }
            OnCloseEcho();
        }
        long lastWriteTickCount, lastReadTickCount, lastBeatTickCount;
        public void Flush()
        {
            outStream.Flush();
            Interlocked.Exchange(ref lastWriteTickCount, Environment.TickCount);
        }
        int failureReported;

        internal void OnHeartbeat()
        {
            Interlocked.Exchange(ref lastBeatTickCount, Environment.TickCount);
        }
        public void RecordConnectionFailed(ConnectionFailureType failureType, Exception innerException = null, [CallerMemberName] string origin = null)
        {
            IdentifyFailureType(innerException, ref failureType);

            if(failureType == ConnectionFailureType.InternalFailure) OnInternalError(innerException, origin);

            // stop anything new coming in...
            bridge.Trace("Failed: " + failureType);
            bool isCurrent;
            PhysicalBridge.State oldState;
            bridge.OnDisconnected(failureType, this, out isCurrent, out oldState);
            
            if (isCurrent && Interlocked.CompareExchange(ref failureReported, 1, 0) == 0)
            {
                //try
                //{
                    long now = Environment.TickCount, lastRead = Interlocked.Read(ref lastReadTickCount), lastWrite = Interlocked.Read(ref lastWriteTickCount),
                        lastBeat = Interlocked.Read(ref lastBeatTickCount);

                    string message = failureType + " on " + Format.ToString(bridge.ServerEndPoint.EndPoint) + "/" + connectionType
                        + ", input-buffer: " + ioBufferBytes + ", outstanding: " + GetSentAwaitingResponseCount()
                        + ", last-read: " + unchecked(now - lastRead) / 1000 + "s ago, last-write: " + unchecked(now - lastWrite) / 1000 + "s ago, keep-alive: " + bridge.ServerEndPoint.WriteEverySeconds + "s, pending: "
                        + bridge.GetPendingCount() + ", state: " + oldState + ", last-heartbeat: " + (lastBeat == 0 ? "never" : (unchecked(now - lastBeat) / 1000 + "s ago"))
                        + (bridge.IsBeating ? " (mid-beat)" : "") + ", last-mbeat: " + multiplexer.LastHeartbeatSecondsAgo + "s ago, global: "
                        + ConnectionMultiplexer.LastGlobalHeartbeatSecondsAgo + "s ago";

                    var ex = innerException == null
                        ? new RedisConnectionException(failureType, message)
                        : new RedisConnectionException(failureType, message, innerException);

                    bridge.OnConnectionFailed(this, failureType, ex);
                //    throw ex;
                //}
                //catch (Exception caught)
                //{
                //    bridge.OnConnectionFailed(this, failureType, caught);
                //}

            }

            // cleanup
            lock (outstanding)
            {
                bridge.Trace(outstanding.Count != 0, "Failing outstanding messages: " + outstanding.Count);
                while (outstanding.Count != 0)
                {
                    var next = outstanding.Dequeue();
                    bridge.Trace("Failing: " + next);
                    next.Fail(failureType, innerException);
                    bridge.CompleteSyncOrAsync(next);
                }
            }

            // burn the socket
            var socketManager = multiplexer.SocketManager;
            if(socketManager != null) socketManager.Shutdown(socketToken);
        }

        public override string ToString()
        {
            return physicalName;
        }

        internal static void IdentifyFailureType(Exception exception, ref ConnectionFailureType failureType)
        {
            if (exception != null && failureType == ConnectionFailureType.InternalFailure)
            {
                if (exception is AuthenticationException) failureType = ConnectionFailureType.AuthenticationFailure;
                else if (exception is SocketException || exception is IOException) failureType = ConnectionFailureType.SocketFailure;
                else if (exception is EndOfStreamException) failureType = ConnectionFailureType.SocketClosed;
                else if (exception is ObjectDisposedException) failureType = ConnectionFailureType.SocketClosed;
            }
        }

        internal void Enqueue(Message next)
        {
            lock (outstanding)
            {
                outstanding.Enqueue(next);
            }
        }

        internal void GetCounters(ConnectionCounters counters)
        {
            lock (outstanding)
            {
                counters.SentItemsAwaitingResponse = outstanding.Count;
            }
            counters.Subscriptions = SubscriptionCount;
        }

        internal int GetSentAwaitingResponseCount()
        {
            lock (outstanding)
            {
                return outstanding.Count;
            }
        }

        internal void GetStormLog(StringBuilder sb)
        {
            lock(outstanding)
            {
                if (outstanding.Count == 0) return;
                sb.Append("Sent, awaiting response from server: ").Append(outstanding.Count).AppendLine();
                int total = 0;
                foreach(var item in outstanding)
                {
                    if (++total >= 500) break;
                    item.AppendStormLog(sb);
                    sb.AppendLine();
                }
            }
        }

        internal Message GetReadModeCommand(bool isMasterOnly)
        {
            var serverEndpoint = bridge.ServerEndPoint;
            if (serverEndpoint.RequiresReadMode)
            {
                ReadMode requiredReadMode = isMasterOnly ? ReadMode.ReadWrite : ReadMode.ReadOnly;
                if (requiredReadMode != currentReadMode)
                {
                    currentReadMode = requiredReadMode;
                    switch (requiredReadMode)
                    {
                        case ReadMode.ReadOnly: return ReusableReadOnlyCommand;
                        case ReadMode.ReadWrite: return ReusableReadWriteCommand;
                    }
                }
            }
            else if (currentReadMode == ReadMode.ReadOnly)
            { // we don't need it (because we're not a cluster, or not a slave),
                // but we are in read-only mode; switch to read-write
                currentReadMode = ReadMode.ReadWrite;
                return ReusableReadWriteCommand;
            }
            return null;
        }

        internal Message GetSelectDatabaseCommand(int targetDatabase, Message message)
        {
            if (targetDatabase < 0) return null;
            if (targetDatabase != currentDatabase)
            {
                var serverEndpoint = bridge.ServerEndPoint;
                int available = serverEndpoint.Databases;

                if (!serverEndpoint.HasDatabases) // only db0 is available on cluster
                {
                    if (targetDatabase != 0)
                    { // should never see this, since the API doesn't allow it; thus not too worried about ExceptionFactory
                        throw new RedisCommandException("Multiple databases are not supported on this server; cannot switch to database: " + targetDatabase);
                    }
                    return null;
                }
                if (TransactionActive)
                {// should never see this, since the API doesn't allow it; thus not too worried about ExceptionFactory
                    throw new RedisCommandException("Multiple databases inside a transaction are not currently supported" + targetDatabase);
                }

                if (available != 0 && targetDatabase >= available) // we positively know it is out of range
                {
                    throw ExceptionFactory.DatabaseOutfRange(multiplexer.IncludeDetailInExceptions, targetDatabase, message, serverEndpoint);
                }
                bridge.Trace("Switching database: " + targetDatabase);
                currentDatabase = targetDatabase;
                return targetDatabase < DefaultRedisDatabaseCount
                    ? ReusableChangeDatabaseCommands[targetDatabase] // 0-15 by default
                        : Message.Create(targetDatabase, CommandFlags.FireAndForget, RedisCommand.SELECT);
            }
            return null;
        }

        internal void SetUnknownDatabase()
        { // forces next db-specific command to issue a select
            currentDatabase = -1;
        }

        internal void Write(RedisKey key)
        {
            WriteUnified(outStream, key.Value);
        }
        internal void Write(RedisChannel channel)
        {
            WriteUnified(outStream, ChannelPrefix, channel.Value);
        }

        internal void Write(RedisValue value)
        {
            if (value.IsInteger)
            {
                WriteUnified(outStream, (long)value);
            }
            else
            {
                WriteUnified(outStream, (byte[])value);
            }
        }

        internal void WriteHeader(RedisCommand command, int arguments)
        {
            var commandBytes = multiplexer.CommandMap.GetBytes(command);
            if (commandBytes == null)
            {
                throw ExceptionFactory.CommandDisabled(multiplexer.IncludeDetailInExceptions, command, null, bridge.ServerEndPoint);
            }
            outStream.WriteByte((byte)'*');
            WriteRaw(outStream, arguments + 1);
            WriteUnified(outStream, commandBytes);
        }

        
        static void WriteRaw(Stream stream, long value, bool withLengthPrefix = false)
        {
            if (value >= 0 && value <= 9)
            {
                if (withLengthPrefix)
                {
                    stream.WriteByte((byte)'1');
                    stream.Write(Crlf, 0, 2);
                }
                stream.WriteByte((byte)((int)'0' + (int)value));
            }
            else if (value >= 10 && value < 100)
            {
                if (withLengthPrefix)
                {
                    stream.WriteByte((byte)'2');
                    stream.Write(Crlf, 0, 2);
                }
                stream.WriteByte((byte)((int)'0' + (int)value / 10));
                stream.WriteByte((byte)((int)'0' + (int)value % 10));
            }
            else if (value >= 100 && value < 1000)
            {
                int v = (int)value;
                int units = v % 10;
                v /= 10;
                int tens = v % 10, hundreds = v / 10;
                if (withLengthPrefix)
                {
                    stream.WriteByte((byte)'3');
                    stream.Write(Crlf, 0, 2);
                }
                stream.WriteByte((byte)((int)'0' + hundreds));
                stream.WriteByte((byte)((int)'0' + tens));
                stream.WriteByte((byte)((int)'0' + units));
            }
            else if (value < 0 && value >= -9)
            {
                if (withLengthPrefix)
                {
                    stream.WriteByte((byte)'2');
                    stream.Write(Crlf, 0, 2);
                }
                stream.WriteByte((byte)'-');
                stream.WriteByte((byte)((int)'0' - (int)value));
            }
            else if (value <= -10 && value > -100)
            {
                if (withLengthPrefix)
                {
                    stream.WriteByte((byte)'3');
                    stream.Write(Crlf, 0, 2);
                }
                value = -value;
                stream.WriteByte((byte)'-');
                stream.WriteByte((byte)((int)'0' + (int)value / 10));
                stream.WriteByte((byte)((int)'0' + (int)value % 10));
            }
            else
            {
                var bytes = Encoding.ASCII.GetBytes(Format.ToString(value));
                if (withLengthPrefix)
                {
                    WriteRaw(stream, bytes.Length, false);
                }
                stream.Write(bytes, 0, bytes.Length);
            }
            stream.Write(Crlf, 0, 2);
        }

        static void WriteUnified(Stream stream, byte[] value)
        {
            stream.WriteByte((byte)'$');
            if (value == null)
            {
                WriteRaw(stream, -1); // note that not many things like this...
            }
            else
            {
                WriteRaw(stream, value.Length);
                stream.Write(value, 0, value.Length);
                stream.Write(Crlf, 0, 2);
            }
        }
        static void WriteUnified(Stream stream, byte[] prefix, byte[] value)
        {
            stream.WriteByte((byte)'$');
            if (value == null)
            {
                WriteRaw(stream, -1); // note that not many things like this...
            }
            else if(prefix == null)
            {
                WriteRaw(stream, value.Length);
                stream.Write(value, 0, value.Length);
                stream.Write(Crlf, 0, 2);
            }
            else
            {
                WriteRaw(stream, prefix.Length + value.Length);
                stream.Write(prefix, 0, prefix.Length);
                stream.Write(value, 0, value.Length);
                stream.Write(Crlf, 0, 2);
            }
        }

        static void WriteUnified(Stream stream, long value)
        {
            // note from specification: A client sends to the Redis server a RESP Array consisting of just Bulk Strings.
            // (i.e. we can't just send ":123\r\n", we need to send "$3\r\n123\r\n"
            stream.WriteByte((byte)'$');
            WriteRaw(stream, value, withLengthPrefix: true);
        }

        SocketMode ISocketCallback.Connected(Stream stream)
        {
            try
            {
#if MONO
                var socketMode = SocketMode.Async;
#else
                var socketMode = SocketMode.Poll;
#endif
                // disallow connection in some cases
                OnDebugAbort();

                // the order is important here:
                // [network]<==[ssl]<==[logging]<==[buffered]
                var config = multiplexer.RawConfig;

                if (!string.IsNullOrWhiteSpace(config.SslHost))
                {
                    var ssl = new SslStream(stream, false, config.CertificateValidationCallback, config.CertificateSelectionCallback
#if !MONO
                        , EncryptionPolicy.RequireEncryption
#endif
                        );
                    ssl.AuthenticateAsClient(config.SslHost);
                    if(!ssl.IsEncrypted)
                    {
                        RecordConnectionFailed(ConnectionFailureType.AuthenticationFailure);
                        multiplexer.Trace("Encryption failure");
                        return SocketMode.Abort;
                    }
                    stream = ssl;
                    socketMode = SocketMode.Async;
                }
                OnWrapForLogging(ref stream, physicalName);

                int bufferSize = config.WriteBuffer;
                this.netStream = stream;
                this.outStream = bufferSize <= 0 ? stream : new BufferedStream(stream, bufferSize);
                multiplexer.Trace("Connected", physicalName);

                bridge.OnConnected(this);
                return socketMode;
            }
            catch (Exception ex)
            {
                RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex); // includes a bridge.OnDisconnected
                multiplexer.Trace("Could not connect: " + ex.Message, physicalName);
                return SocketMode.Abort;
            }
        }

        int EnsureSpaceAndComputeBytesToRead()
        {
            int space = ioBuffer.Length - ioBufferBytes;
            if (space == 0)
            {
                Array.Resize(ref ioBuffer, ioBuffer.Length * 2);
                space = ioBuffer.Length - ioBufferBytes;
            }
            return space;
        }
        internal readonly byte[] ChannelPrefix;
        void MatchResult(RawResult result)
        {
            // check to see if it could be an out-of-band pubsub message
            if (connectionType == ConnectionType.Subscription && result.Type == ResultType.Array)
            {   // out of band message does not match to a queued message
                var items = result.GetItems();
                if (items.Length >= 3 && items[0].Assert(message))
                {
                    // special-case the configuration change broadcasts (we don't keep that in the usual pub/sub registry)
                    var configChanged = multiplexer.ConfigurationChangedChannel;
                    if (configChanged != null && items[1].Assert(configChanged))
                    {
                        EndPoint blame = null;
                        try
                        {
                            if (!items[2].Assert(RedisLiterals.ByteWildcard))
                            {
                                blame = Format.TryParseEndPoint(items[2].GetString());
                            }
                        }
                        catch { /* no biggie */ }
                        multiplexer.Trace("Configuration changed: " + Format.ToString(blame), physicalName);
                        multiplexer.ReconfigureIfNeeded(blame, true, "broadcast");
                    }

                    // invoke the handlers
                    var channel = items[1].AsRedisChannel(ChannelPrefix);
                    multiplexer.Trace("MESSAGE: " + channel, physicalName);
                    if (!channel.IsNull)
                    {
                        multiplexer.OnMessage(channel, channel, items[2].AsRedisValue());
                    }
                    return; // AND STOP PROCESSING!
                }
                else if (items.Length >= 4 && items[0].Assert(pmessage))
                {
                    var channel = items[2].AsRedisChannel(ChannelPrefix);
                    multiplexer.Trace("PMESSAGE: " + channel, physicalName);
                    if (!channel.IsNull)
                    {
                        var sub = items[1].AsRedisChannel(ChannelPrefix);
                        multiplexer.OnMessage(sub, channel, items[3].AsRedisValue());
                    }
                    return; // AND STOP PROCESSING!
                }

                // if it didn't look like "[p]message", then we still need to process the pending queue
            }
            multiplexer.Trace("Matching result...", physicalName);
            Message msg;
            lock (outstanding)
            {
                multiplexer.Trace(outstanding.Count == 0, "Nothing to respond to!", physicalName);
                msg = outstanding.Dequeue();
            }

            multiplexer.Trace("Response to: " + msg.ToString(), physicalName);
            if (msg.ComputeResult(this, result))
            {
                bridge.CompleteSyncOrAsync(msg);
            }
        }

        internal void OnInternalError(Exception exception, [CallerMemberName] string origin = null)
        {
            multiplexer.OnInternalError(exception, bridge.ServerEndPoint.EndPoint, connectionType, origin);
        }

        partial void OnCloseEcho();

        partial void OnCreateEcho();
        partial void OnDebugAbort();
        partial void OnWrapForLogging(ref Stream stream, string name);
        private int ProcessBuffer(byte[] underlying, ref int offset, ref int count)
        {
            int messageCount = 0;
            RawResult result;
            do
            {
                int tmpOffset = offset, tmpCount = count;
                // we want TryParseResult to be able to mess with these without consequence
                result = TryParseResult(underlying, ref tmpOffset, ref tmpCount);
                if (result.HasValue)
                {
                    messageCount++;
                    // entire message: update the external counters
                    offset = tmpOffset;
                    count = tmpCount;

                    multiplexer.Trace(result.ToString(), physicalName);
                    MatchResult(result);
                }
            } while (result.HasValue);
            return messageCount;
        }

        void ISocketCallback.OnHeartbeat()
        {
            try
            {
                bridge.OnHeartbeat(true); // all the fun code is here
            }
            catch (Exception ex)
            {
                OnInternalError(ex);
            }
        }

        void ISocketCallback.Read()
        {
            try
            {
                do
                {
                    int space = EnsureSpaceAndComputeBytesToRead();
                    var tmp = netStream;
                    int bytesRead = tmp == null ? 0 : tmp.Read(ioBuffer, ioBufferBytes, space);

                    if (!ProcessReadBytes(bytesRead)) return; // EOF
                } while (socketToken.Available != 0);
                multiplexer.Trace("Buffer exhausted", physicalName);
                // ^^^ note that the socket manager will call us again when there is something to do
            }
            catch (Exception ex)
            {
                RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex);
            }
        }

        private bool ProcessReadBytes(int bytesRead)
        {
            if (bytesRead <= 0)
            {
                multiplexer.Trace("EOF", physicalName);
                RecordConnectionFailed(ConnectionFailureType.SocketClosed);
                return false;
            }

            Interlocked.Exchange(ref lastReadTickCount, Environment.TickCount);
            ioBufferBytes += bytesRead;
            multiplexer.Trace("More bytes available: " + bytesRead + " (" + ioBufferBytes + ")", physicalName);
            int offset = 0, count = ioBufferBytes;
            int handled = ProcessBuffer(ioBuffer, ref offset, ref count);
            multiplexer.Trace("Processed: " + handled, physicalName);
            if (handled != 0)
            {
                // read stuff
                if (count != 0)
                {
                    multiplexer.Trace("Copying remaining bytes: " + count, physicalName);
                    //  if anything was left over, we need to copy it to
                    // the start of the buffer so it can be used next time
                    Buffer.BlockCopy(ioBuffer, offset, ioBuffer, 0, count);
                }
                ioBufferBytes = count;
            }
            return true;
        }

        static readonly AsyncCallback endRead = result =>
        {
            PhysicalConnection physical;
            if (result.CompletedSynchronously || (physical = result.AsyncState as PhysicalConnection) == null) return;
            physical.multiplexer.Trace("Completed synchronously: processing in callback", physical.physicalName);
            if(physical.EndReading(result)) physical.BeginReading();
        };
        private bool EndReading(IAsyncResult result)
        {
            try
            {
                var tmp = netStream;
                int bytesRead = tmp == null ? 0 : tmp.EndRead(result);
                return ProcessReadBytes(bytesRead);
            } catch(Exception ex)
            {
                RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex);
                return false;
            }
        }
        void ISocketCallback.StartReading()
        {
            BeginReading();
        }
        void BeginReading()
        {
            bool keepReading;
            do
            {
                keepReading = false;
                int space = EnsureSpaceAndComputeBytesToRead();
                multiplexer.Trace("Beginning async read...", physicalName);
                var result = netStream.BeginRead(ioBuffer, ioBufferBytes, space, endRead, this);
                if (result.CompletedSynchronously)
                {
                    multiplexer.Trace("Completed synchronously: processing immediately", physicalName);
                    keepReading = EndReading(result);
                }
            } while (keepReading);
        }


        private RawResult ReadArray(byte[] buffer, ref int offset, ref int count)
        {
            var itemCount = ReadLineTerminatedString(ResultType.Integer, buffer, ref offset, ref count);
            if (itemCount.HasValue)
            {
                long i64;
                if (!itemCount.TryGetInt64(out i64)) throw ExceptionFactory.ConnectionFailure(multiplexer.IncludeDetailInExceptions, ConnectionFailureType.ProtocolFailure, "Invalid array length", bridge.ServerEndPoint);
                int itemCountActual = checked((int)i64);

                if (itemCountActual == 0) return RawResult.EmptyArray;

                var arr = new RawResult[itemCountActual];
                for (int i = 0; i < itemCountActual; i++)
                {
                    if (!(arr[i] = TryParseResult(buffer, ref offset, ref count)).HasValue)
                        return RawResult.Nil;
                }
                return new RawResult(arr);
            }
            return RawResult.Nil;
        }

        private RawResult ReadBulkString(byte[] buffer, ref int offset, ref int count)
        {
            var prefix = ReadLineTerminatedString(ResultType.Integer, buffer, ref offset, ref count);
            if (prefix.HasValue)
            {
                long i64;
                if (!prefix.TryGetInt64(out i64)) throw ExceptionFactory.ConnectionFailure(multiplexer.IncludeDetailInExceptions, ConnectionFailureType.ProtocolFailure, "Invalid bulk string length", bridge.ServerEndPoint);
                int bodySize = checked((int)i64);
                if (bodySize < 0)
                {
                    return new RawResult(ResultType.BulkString, null, 0, 0);
                }
                else if (count >= bodySize + 2)
                {
                    if (buffer[offset + bodySize] != '\r' || buffer[offset + bodySize + 1] != '\n')
                    {
                        throw ExceptionFactory.ConnectionFailure(multiplexer.IncludeDetailInExceptions, ConnectionFailureType.ProtocolFailure, "Invalid bulk string terminator", bridge.ServerEndPoint);
                    }
                    var result = new RawResult(ResultType.BulkString, buffer, offset, bodySize);
                    offset += bodySize + 2;
                    count -= bodySize + 2;
                    return result;
                }
            }
            return RawResult.Nil;
        }

        private RawResult ReadLineTerminatedString(ResultType type, byte[] buffer, ref int offset, ref int count)
        {
            int max = offset + count - 2;
            for (int i = offset; i < max; i++)
            {
                if (buffer[i + 1] == '\r' && buffer[i + 2] == '\n')
                {
                    int len = i - offset + 1;
                    var result = new RawResult(type, buffer, offset, len);
                    count -= (len + 2);
                    offset += (len + 2);
                    return result;
                }
            }
            return RawResult.Nil;
        }

        RawResult TryParseResult(byte[] buffer, ref int offset, ref int count)
        {
            if(count == 0) return RawResult.Nil;

            char resultType = (char)buffer[offset++];
            count--;
            switch(resultType)
            {
                case '+': // simple string
                    return ReadLineTerminatedString(ResultType.SimpleString, buffer, ref offset, ref count);
                case '-': // error
                    return ReadLineTerminatedString(ResultType.Error, buffer, ref offset, ref count);
                case ':': // integer
                    return ReadLineTerminatedString(ResultType.Integer, buffer, ref offset, ref count);
                case '$': // bulk string
                    return ReadBulkString(buffer, ref offset, ref count);
                case '*': // array
                    return ReadArray(buffer, ref offset, ref count);
                default:
                    throw new InvalidOperationException("Unexpected response prefix: " + (char)resultType);
            }
        }
    }
}
