Commit 3aebb0df authored by Marc Gravell's avatar Marc Gravell

Whitespace reflow only

parent 94adafba
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Security;
using System.Net.Sockets;
using System.Runtime.CompilerServices;
using System.Security.Authentication;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading;
namespace StackExchange.Redis
{
internal sealed partial class PhysicalConnection : IDisposable, ISocketCallback
{
internal readonly byte[] ChannelPrefix;
private const int DefaultRedisDatabaseCount = 16;
private static readonly byte[] Crlf = Encoding.ASCII.GetBytes("\r\n");
static readonly AsyncCallback endRead = result =>
{
PhysicalConnection physical;
if (result.CompletedSynchronously || (physical = result.AsyncState as PhysicalConnection) == null) return;
try
{
physical.multiplexer.Trace("Completed synchronously: processing in callback", physical.physicalName);
if (physical.EndReading(result)) physical.BeginReading();
}
catch (Exception ex)
{
physical.RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex);
}
};
private static readonly byte[] message = Encoding.UTF8.GetBytes("message"), pmessage = Encoding.UTF8.GetBytes("pmessage");
static readonly Message[] ReusableChangeDatabaseCommands = Enumerable.Range(0, DefaultRedisDatabaseCount).Select(
i => Message.Create(i, CommandFlags.FireAndForget, RedisCommand.SELECT)).ToArray();
private static readonly Message
ReusableReadOnlyCommand = Message.Create(-1, CommandFlags.FireAndForget, RedisCommand.READONLY),
ReusableReadWriteCommand = Message.Create(-1, CommandFlags.FireAndForget, RedisCommand.READWRITE);
private static int totalCount;
private readonly PhysicalBridge bridge;
private readonly ConnectionType connectionType;
private readonly ConnectionMultiplexer multiplexer;
// things sent to this physical, but not yet received
private readonly Queue<Message> outstanding = new Queue<Message>();
readonly string physicalName;
volatile int currentDatabase = 0;
ReadMode currentReadMode = ReadMode.NotSpecified;
int failureReported;
byte[] ioBuffer = new byte[512];
int ioBufferBytes = 0;
int lastWriteTickCount, lastReadTickCount, lastBeatTickCount;
int firstUnansweredWriteTickCount;
private Stream netStream, outStream;
private SocketToken socketToken;
public PhysicalConnection(PhysicalBridge bridge)
{
lastWriteTickCount = lastReadTickCount = Environment.TickCount;
lastBeatTickCount = 0;
this.connectionType = bridge.ConnectionType;
this.multiplexer = bridge.Multiplexer;
this.ChannelPrefix = multiplexer.RawConfig.ChannelPrefix;
if (this.ChannelPrefix != null && this.ChannelPrefix.Length == 0) this.ChannelPrefix = null; // null tests are easier than null+empty
var endpoint = bridge.ServerEndPoint.EndPoint;
physicalName = connectionType + "#" + Interlocked.Increment(ref totalCount) + "@" + Format.ToString(endpoint);
this.bridge = bridge;
OnCreateEcho();
}
public void BeginConnect()
{
Thread.VolatileWrite(ref firstUnansweredWriteTickCount, 0);
var endpoint = this.bridge.ServerEndPoint.EndPoint;
multiplexer.Trace("Connecting...", physicalName);
this.socketToken = multiplexer.SocketManager.BeginConnect(endpoint, this);
}
private enum ReadMode : byte
{
NotSpecified,
ReadOnly,
ReadWrite
}
public PhysicalBridge Bridge { get { return bridge; } }
public long LastWriteSecondsAgo
{
get
{
return unchecked(Environment.TickCount - Thread.VolatileRead(ref lastWriteTickCount)) / 1000;
}
}
public ConnectionMultiplexer Multiplexer { get { return multiplexer; } }
public long SubscriptionCount { get; set; }
public bool TransactionActive { get; internal set; }
public void Dispose()
{
if (outStream != null)
{
multiplexer.Trace("Disconnecting...", physicalName);
try { outStream.Close(); } catch { }
try { outStream.Dispose(); } catch { }
outStream = null;
}
if (netStream != null)
{
try { netStream.Close(); } catch { }
try { netStream.Dispose(); } catch { }
netStream = null;
}
if (socketToken.HasValue)
{
var socketManager = multiplexer.SocketManager;
if (socketManager != null) socketManager.Shutdown(socketToken);
socketToken = default(SocketToken);
multiplexer.Trace("Disconnected", physicalName);
RecordConnectionFailed(ConnectionFailureType.ConnectionDisposed);
}
OnCloseEcho();
}
public void Flush()
{
var tmp = outStream;
if (tmp != null)
{
tmp.Flush();
Interlocked.Exchange(ref lastWriteTickCount, Environment.TickCount);
}
}
public void RecordConnectionFailed(ConnectionFailureType failureType, Exception innerException = null, [CallerMemberName] string origin = null)
{
IdentifyFailureType(innerException, ref failureType);
if (failureType == ConnectionFailureType.InternalFailure) OnInternalError(innerException, origin);
// stop anything new coming in...
bridge.Trace("Failed: " + failureType);
bool isCurrent;
PhysicalBridge.State oldState;
bridge.OnDisconnected(failureType, this, out isCurrent, out oldState);
if (isCurrent && Interlocked.CompareExchange(ref failureReported, 1, 0) == 0)
{
int now = Environment.TickCount, lastRead = Thread.VolatileRead(ref lastReadTickCount), lastWrite = Thread.VolatileRead(ref lastWriteTickCount),
lastBeat = Thread.VolatileRead(ref lastBeatTickCount);
int unansweredRead = Thread.VolatileRead(ref firstUnansweredWriteTickCount);
string message = failureType + " on " + Format.ToString(bridge.ServerEndPoint.EndPoint) + "/" + connectionType
+ ", input-buffer: " + ioBufferBytes + ", outstanding: " + GetSentAwaitingResponseCount()
+ ", last-read: " + unchecked(now - lastRead) / 1000 + "s ago, last-write: " + unchecked(now - lastWrite) / 1000 + "s ago"
+ ", unanswered-write: " + unchecked(now - unansweredRead) / 1000 + "s ago"
+ ", keep-alive: " + bridge.ServerEndPoint.WriteEverySeconds + "s, pending: "
+ bridge.GetPendingCount() + ", state: " + oldState + ", last-heartbeat: " + (lastBeat == 0 ? "never" : (unchecked(now - lastBeat) / 1000 + "s ago"))
+ (bridge.IsBeating ? " (mid-beat)" : "") + ", last-mbeat: " + multiplexer.LastHeartbeatSecondsAgo + "s ago, global: "
+ ConnectionMultiplexer.LastGlobalHeartbeatSecondsAgo + "s ago";
var ex = innerException == null
? new RedisConnectionException(failureType, message)
: new RedisConnectionException(failureType, message, innerException);
bridge.OnConnectionFailed(this, failureType, ex);
}
// cleanup
lock (outstanding)
{
bridge.Trace(outstanding.Count != 0, "Failing outstanding messages: " + outstanding.Count);
while (outstanding.Count != 0)
{
var next = outstanding.Dequeue();
bridge.Trace("Failing: " + next);
next.Fail(failureType, innerException);
bridge.CompleteSyncOrAsync(next);
}
}
// burn the socket
var socketManager = multiplexer.SocketManager;
if (socketManager != null) socketManager.Shutdown(socketToken);
}
public override string ToString()
{
return physicalName;
}
internal static void IdentifyFailureType(Exception exception, ref ConnectionFailureType failureType)
{
if (exception != null && failureType == ConnectionFailureType.InternalFailure)
{
if (exception is AuthenticationException) failureType = ConnectionFailureType.AuthenticationFailure;
else if (exception is SocketException || exception is IOException) failureType = ConnectionFailureType.SocketFailure;
else if (exception is EndOfStreamException) failureType = ConnectionFailureType.SocketClosed;
else if (exception is ObjectDisposedException) failureType = ConnectionFailureType.SocketClosed;
}
}
internal void Enqueue(Message next)
{
lock (outstanding)
{
outstanding.Enqueue(next);
}
}
internal void GetCounters(ConnectionCounters counters)
{
lock (outstanding)
{
counters.SentItemsAwaitingResponse = outstanding.Count;
}
counters.Subscriptions = SubscriptionCount;
}
internal Message GetReadModeCommand(bool isMasterOnly)
{
var serverEndpoint = bridge.ServerEndPoint;
if (serverEndpoint.RequiresReadMode)
{
ReadMode requiredReadMode = isMasterOnly ? ReadMode.ReadWrite : ReadMode.ReadOnly;
if (requiredReadMode != currentReadMode)
{
currentReadMode = requiredReadMode;
switch (requiredReadMode)
{
case ReadMode.ReadOnly: return ReusableReadOnlyCommand;
case ReadMode.ReadWrite: return ReusableReadWriteCommand;
}
}
}
else if (currentReadMode == ReadMode.ReadOnly)
{ // we don't need it (because we're not a cluster, or not a slave),
// but we are in read-only mode; switch to read-write
currentReadMode = ReadMode.ReadWrite;
return ReusableReadWriteCommand;
}
return null;
}
internal Message GetSelectDatabaseCommand(int targetDatabase, Message message)
{
if (targetDatabase < 0) return null;
if (targetDatabase != currentDatabase)
{
var serverEndpoint = bridge.ServerEndPoint;
int available = serverEndpoint.Databases;
if (!serverEndpoint.HasDatabases) // only db0 is available on cluster/twemproxy
{
if (targetDatabase != 0)
{ // should never see this, since the API doesn't allow it; thus not too worried about ExceptionFactory
throw new RedisCommandException("Multiple databases are not supported on this server; cannot switch to database: " + targetDatabase);
}
return null;
}
if(message.Command == RedisCommand.SELECT)
{
// this could come from an EVAL/EVALSHA inside a transaction, for example; we'll accept it
bridge.Trace("Switching database: " + targetDatabase);
currentDatabase = targetDatabase;
return null;
}
if (TransactionActive)
{// should never see this, since the API doesn't allow it; thus not too worried about ExceptionFactory
throw new RedisCommandException("Multiple databases inside a transaction are not currently supported: " + targetDatabase);
}
if (available != 0 && targetDatabase >= available) // we positively know it is out of range
{
throw ExceptionFactory.DatabaseOutfRange(multiplexer.IncludeDetailInExceptions, targetDatabase, message, serverEndpoint);
}
bridge.Trace("Switching database: " + targetDatabase);
currentDatabase = targetDatabase;
return GetSelectDatabaseCommand(targetDatabase);
}
return null;
}
internal static Message GetSelectDatabaseCommand(int targetDatabase)
{
return targetDatabase < DefaultRedisDatabaseCount
? ReusableChangeDatabaseCommands[targetDatabase] // 0-15 by default
: Message.Create(targetDatabase, CommandFlags.FireAndForget, RedisCommand.SELECT);
}
internal int GetSentAwaitingResponseCount()
{
lock (outstanding)
{
return outstanding.Count;
}
}
internal void GetStormLog(StringBuilder sb)
{
lock (outstanding)
{
if (outstanding.Count == 0) return;
sb.Append("Sent, awaiting response from server: ").Append(outstanding.Count).AppendLine();
int total = 0;
foreach (var item in outstanding)
{
if (++total >= 500) break;
item.AppendStormLog(sb);
sb.AppendLine();
}
}
}
internal void OnHeartbeat()
{
Interlocked.Exchange(ref lastBeatTickCount, Environment.TickCount);
}
internal void OnInternalError(Exception exception, [CallerMemberName] string origin = null)
{
multiplexer.OnInternalError(exception, bridge.ServerEndPoint.EndPoint, connectionType, origin);
}
internal void SetUnknownDatabase()
{ // forces next db-specific command to issue a select
currentDatabase = -1;
}
internal void Write(RedisKey key)
{
var val = key.KeyValue;
if (val is string)
{
WriteUnified(outStream, key.KeyPrefix, (string)val);
}
else
{
WriteUnified(outStream, key.KeyPrefix, (byte[])val);
}
}
internal void Write(RedisChannel channel)
{
WriteUnified(outStream, ChannelPrefix, channel.Value);
}
internal void Write(RedisValue value)
{
if (value.IsInteger)
{
WriteUnified(outStream, (long)value);
}
else
{
WriteUnified(outStream, (byte[])value);
}
}
internal void WriteHeader(RedisCommand command, int arguments)
{
var commandBytes = multiplexer.CommandMap.GetBytes(command);
if (commandBytes == null)
{
throw ExceptionFactory.CommandDisabled(multiplexer.IncludeDetailInExceptions, command, null, bridge.ServerEndPoint);
}
outStream.WriteByte((byte)'*');
// remember the time of the first write that still not followed by read
Interlocked.CompareExchange(ref firstUnansweredWriteTickCount, Environment.TickCount, 0);
WriteRaw(outStream, arguments + 1);
WriteUnified(outStream, commandBytes);
}
static void WriteRaw(Stream stream, long value, bool withLengthPrefix = false)
{
if (value >= 0 && value <= 9)
{
if (withLengthPrefix)
{
stream.WriteByte((byte)'1');
stream.Write(Crlf, 0, 2);
}
stream.WriteByte((byte)((int)'0' + (int)value));
}
else if (value >= 10 && value < 100)
{
if (withLengthPrefix)
{
stream.WriteByte((byte)'2');
stream.Write(Crlf, 0, 2);
}
stream.WriteByte((byte)((int)'0' + (int)value / 10));
stream.WriteByte((byte)((int)'0' + (int)value % 10));
}
else if (value >= 100 && value < 1000)
{
int v = (int)value;
int units = v % 10;
v /= 10;
int tens = v % 10, hundreds = v / 10;
if (withLengthPrefix)
{
stream.WriteByte((byte)'3');
stream.Write(Crlf, 0, 2);
}
stream.WriteByte((byte)((int)'0' + hundreds));
stream.WriteByte((byte)((int)'0' + tens));
stream.WriteByte((byte)((int)'0' + units));
}
else if (value < 0 && value >= -9)
{
if (withLengthPrefix)
{
stream.WriteByte((byte)'2');
stream.Write(Crlf, 0, 2);
}
stream.WriteByte((byte)'-');
stream.WriteByte((byte)((int)'0' - (int)value));
}
else if (value <= -10 && value > -100)
{
if (withLengthPrefix)
{
stream.WriteByte((byte)'3');
stream.Write(Crlf, 0, 2);
}
value = -value;
stream.WriteByte((byte)'-');
stream.WriteByte((byte)((int)'0' + (int)value / 10));
stream.WriteByte((byte)((int)'0' + (int)value % 10));
}
else
{
var bytes = Encoding.ASCII.GetBytes(Format.ToString(value));
if (withLengthPrefix)
{
WriteRaw(stream, bytes.Length, false);
}
stream.Write(bytes, 0, bytes.Length);
}
stream.Write(Crlf, 0, 2);
}
static void WriteUnified(Stream stream, byte[] value)
{
stream.WriteByte((byte)'$');
if (value == null)
{
WriteRaw(stream, -1); // note that not many things like this...
}
else
{
WriteRaw(stream, value.Length);
stream.Write(value, 0, value.Length);
stream.Write(Crlf, 0, 2);
}
}
internal void WriteAsHex(byte[] value)
{
var stream = outStream;
stream.WriteByte((byte)'$');
if (value == null)
{
WriteRaw(stream, -1);
} else
{
WriteRaw(stream, value.Length * 2);
for(int i = 0; i < value.Length; i++)
{
stream.WriteByte(ToHexNibble(value[i] >> 4));
stream.WriteByte(ToHexNibble(value[i] & 15));
}
stream.Write(Crlf, 0, 2);
}
}
internal static byte ToHexNibble(int value)
{
return value < 10 ? (byte)('0' + value) : (byte)('a' - 10 + value);
}
void WriteUnified(Stream stream, byte[] prefix, string value)
{
stream.WriteByte((byte)'$');
if (value == null)
{
WriteRaw(stream, -1); // note that not many things like this...
}
else
{
int encodedLength = Encoding.UTF8.GetByteCount(value);
if (prefix == null)
{
WriteRaw(stream, encodedLength);
WriteRaw(stream, value, encodedLength);
stream.Write(Crlf, 0, 2);
}
else
{
WriteRaw(stream, prefix.Length + encodedLength);
stream.Write(prefix, 0, prefix.Length);
WriteRaw(stream, value, encodedLength);
stream.Write(Crlf, 0, 2);
}
}
}
unsafe void WriteRaw(Stream stream, string value, int encodedLength)
{
if (encodedLength <= ScratchSize)
{
int bytes = Encoding.UTF8.GetBytes(value, 0, value.Length, outScratch, 0);
stream.Write(outScratch, 0, bytes);
}
else
{
fixed (char* c = value)
fixed (byte* b = outScratch)
{
int charsRemaining = value.Length, charOffset = 0, bytesWritten;
while (charsRemaining > Scratch_CharsPerBlock)
{
bytesWritten = outEncoder.GetBytes(c + charOffset, Scratch_CharsPerBlock, b, ScratchSize, false);
stream.Write(outScratch, 0, bytesWritten);
charOffset += Scratch_CharsPerBlock;
charsRemaining -= Scratch_CharsPerBlock;
}
bytesWritten = outEncoder.GetBytes(c + charOffset, charsRemaining, b, ScratchSize, true);
if (bytesWritten != 0) stream.Write(outScratch, 0, bytesWritten);
}
}
}
const int ScratchSize = 512;
static readonly int Scratch_CharsPerBlock = ScratchSize / Encoding.UTF8.GetMaxByteCount(1);
private readonly byte[] outScratch = new byte[ScratchSize];
private readonly Encoder outEncoder = Encoding.UTF8.GetEncoder();
static void WriteUnified(Stream stream, byte[] prefix, byte[] value)
{
stream.WriteByte((byte)'$');
if (value == null)
{
WriteRaw(stream, -1); // note that not many things like this...
}
else if (prefix == null)
{
WriteRaw(stream, value.Length);
stream.Write(value, 0, value.Length);
stream.Write(Crlf, 0, 2);
}
else
{
WriteRaw(stream, prefix.Length + value.Length);
stream.Write(prefix, 0, prefix.Length);
stream.Write(value, 0, value.Length);
stream.Write(Crlf, 0, 2);
}
}
static void WriteUnified(Stream stream, long value)
{
// note from specification: A client sends to the Redis server a RESP Array consisting of just Bulk Strings.
// (i.e. we can't just send ":123\r\n", we need to send "$3\r\n123\r\n"
stream.WriteByte((byte)'$');
WriteRaw(stream, value, withLengthPrefix: true);
}
void BeginReading()
{
bool keepReading;
try
{
do
{
keepReading = false;
int space = EnsureSpaceAndComputeBytesToRead();
multiplexer.Trace("Beginning async read...", physicalName);
var result = netStream.BeginRead(ioBuffer, ioBufferBytes, space, endRead, this);
if (result.CompletedSynchronously)
{
multiplexer.Trace("Completed synchronously: processing immediately", physicalName);
keepReading = EndReading(result);
}
} while (keepReading);
}
catch(System.IO.IOException ex)
{
multiplexer.Trace("Could not connect: " + ex.Message, physicalName);
}
}
int haveReader;
internal int GetAvailableInboundBytes(out int activeReaders)
{
activeReaders = Interlocked.CompareExchange(ref haveReader, 0, 0);
return this.socketToken.Available;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Security;
using System.Net.Sockets;
using System.Runtime.CompilerServices;
using System.Security.Authentication;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading;
namespace StackExchange.Redis
{
internal sealed partial class PhysicalConnection : IDisposable, ISocketCallback
{
internal readonly byte[] ChannelPrefix;
private const int DefaultRedisDatabaseCount = 16;
private static readonly byte[] Crlf = Encoding.ASCII.GetBytes("\r\n");
static readonly AsyncCallback endRead = result =>
{
PhysicalConnection physical;
if (result.CompletedSynchronously || (physical = result.AsyncState as PhysicalConnection) == null) return;
try
{
physical.multiplexer.Trace("Completed synchronously: processing in callback", physical.physicalName);
if (physical.EndReading(result)) physical.BeginReading();
}
catch (Exception ex)
{
physical.RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex);
}
};
private static readonly byte[] message = Encoding.UTF8.GetBytes("message"), pmessage = Encoding.UTF8.GetBytes("pmessage");
static readonly Message[] ReusableChangeDatabaseCommands = Enumerable.Range(0, DefaultRedisDatabaseCount).Select(
i => Message.Create(i, CommandFlags.FireAndForget, RedisCommand.SELECT)).ToArray();
private static readonly Message
ReusableReadOnlyCommand = Message.Create(-1, CommandFlags.FireAndForget, RedisCommand.READONLY),
ReusableReadWriteCommand = Message.Create(-1, CommandFlags.FireAndForget, RedisCommand.READWRITE);
private static int totalCount;
private readonly PhysicalBridge bridge;
private readonly ConnectionType connectionType;
private readonly ConnectionMultiplexer multiplexer;
// things sent to this physical, but not yet received
private readonly Queue<Message> outstanding = new Queue<Message>();
readonly string physicalName;
volatile int currentDatabase = 0;
ReadMode currentReadMode = ReadMode.NotSpecified;
int failureReported;
byte[] ioBuffer = new byte[512];
int ioBufferBytes = 0;
int lastWriteTickCount, lastReadTickCount, lastBeatTickCount;
int firstUnansweredWriteTickCount;
private Stream netStream, outStream;
private SocketToken socketToken;
public PhysicalConnection(PhysicalBridge bridge)
{
lastWriteTickCount = lastReadTickCount = Environment.TickCount;
lastBeatTickCount = 0;
this.connectionType = bridge.ConnectionType;
this.multiplexer = bridge.Multiplexer;
this.ChannelPrefix = multiplexer.RawConfig.ChannelPrefix;
if (this.ChannelPrefix != null && this.ChannelPrefix.Length == 0) this.ChannelPrefix = null; // null tests are easier than null+empty
var endpoint = bridge.ServerEndPoint.EndPoint;
physicalName = connectionType + "#" + Interlocked.Increment(ref totalCount) + "@" + Format.ToString(endpoint);
this.bridge = bridge;
OnCreateEcho();
}
public void BeginConnect()
{
Thread.VolatileWrite(ref firstUnansweredWriteTickCount, 0);
var endpoint = this.bridge.ServerEndPoint.EndPoint;
multiplexer.Trace("Connecting...", physicalName);
this.socketToken = multiplexer.SocketManager.BeginConnect(endpoint, this);
}
private enum ReadMode : byte
{
NotSpecified,
ReadOnly,
ReadWrite
}
public PhysicalBridge Bridge { get { return bridge; } }
public long LastWriteSecondsAgo
{
get
{
return unchecked(Environment.TickCount - Thread.VolatileRead(ref lastWriteTickCount)) / 1000;
}
}
public ConnectionMultiplexer Multiplexer { get { return multiplexer; } }
public long SubscriptionCount { get; set; }
public bool TransactionActive { get; internal set; }
public void Dispose()
{
if (outStream != null)
{
multiplexer.Trace("Disconnecting...", physicalName);
try { outStream.Close(); } catch { }
try { outStream.Dispose(); } catch { }
outStream = null;
}
if (netStream != null)
{
try { netStream.Close(); } catch { }
try { netStream.Dispose(); } catch { }
netStream = null;
}
if (socketToken.HasValue)
{
var socketManager = multiplexer.SocketManager;
if (socketManager != null) socketManager.Shutdown(socketToken);
socketToken = default(SocketToken);
multiplexer.Trace("Disconnected", physicalName);
RecordConnectionFailed(ConnectionFailureType.ConnectionDisposed);
}
OnCloseEcho();
}
public void Flush()
{
var tmp = outStream;
if (tmp != null)
{
tmp.Flush();
Interlocked.Exchange(ref lastWriteTickCount, Environment.TickCount);
}
}
public void RecordConnectionFailed(ConnectionFailureType failureType, Exception innerException = null, [CallerMemberName] string origin = null)
{
IdentifyFailureType(innerException, ref failureType);
if (failureType == ConnectionFailureType.InternalFailure) OnInternalError(innerException, origin);
// stop anything new coming in...
bridge.Trace("Failed: " + failureType);
bool isCurrent;
PhysicalBridge.State oldState;
bridge.OnDisconnected(failureType, this, out isCurrent, out oldState);
if (isCurrent && Interlocked.CompareExchange(ref failureReported, 1, 0) == 0)
{
int now = Environment.TickCount, lastRead = Thread.VolatileRead(ref lastReadTickCount), lastWrite = Thread.VolatileRead(ref lastWriteTickCount),
lastBeat = Thread.VolatileRead(ref lastBeatTickCount);
int unansweredRead = Thread.VolatileRead(ref firstUnansweredWriteTickCount);
string message = failureType + " on " + Format.ToString(bridge.ServerEndPoint.EndPoint) + "/" + connectionType
+ ", input-buffer: " + ioBufferBytes + ", outstanding: " + GetSentAwaitingResponseCount()
+ ", last-read: " + unchecked(now - lastRead) / 1000 + "s ago, last-write: " + unchecked(now - lastWrite) / 1000 + "s ago"
+ ", unanswered-write: " + unchecked(now - unansweredRead) / 1000 + "s ago"
+ ", keep-alive: " + bridge.ServerEndPoint.WriteEverySeconds + "s, pending: "
+ bridge.GetPendingCount() + ", state: " + oldState + ", last-heartbeat: " + (lastBeat == 0 ? "never" : (unchecked(now - lastBeat) / 1000 + "s ago"))
+ (bridge.IsBeating ? " (mid-beat)" : "") + ", last-mbeat: " + multiplexer.LastHeartbeatSecondsAgo + "s ago, global: "
+ ConnectionMultiplexer.LastGlobalHeartbeatSecondsAgo + "s ago";
var ex = innerException == null
? new RedisConnectionException(failureType, message)
: new RedisConnectionException(failureType, message, innerException);
bridge.OnConnectionFailed(this, failureType, ex);
}
// cleanup
lock (outstanding)
{
bridge.Trace(outstanding.Count != 0, "Failing outstanding messages: " + outstanding.Count);
while (outstanding.Count != 0)
{
var next = outstanding.Dequeue();
bridge.Trace("Failing: " + next);
next.Fail(failureType, innerException);
bridge.CompleteSyncOrAsync(next);
}
}
// burn the socket
var socketManager = multiplexer.SocketManager;
if (socketManager != null) socketManager.Shutdown(socketToken);
}
public override string ToString()
{
return physicalName;
}
internal static void IdentifyFailureType(Exception exception, ref ConnectionFailureType failureType)
{
if (exception != null && failureType == ConnectionFailureType.InternalFailure)
{
if (exception is AuthenticationException) failureType = ConnectionFailureType.AuthenticationFailure;
else if (exception is SocketException || exception is IOException) failureType = ConnectionFailureType.SocketFailure;
else if (exception is EndOfStreamException) failureType = ConnectionFailureType.SocketClosed;
else if (exception is ObjectDisposedException) failureType = ConnectionFailureType.SocketClosed;
}
}
internal void Enqueue(Message next)
{
lock (outstanding)
{
outstanding.Enqueue(next);
}
}
internal void GetCounters(ConnectionCounters counters)
{
lock (outstanding)
{
counters.SentItemsAwaitingResponse = outstanding.Count;
}
counters.Subscriptions = SubscriptionCount;
}
internal Message GetReadModeCommand(bool isMasterOnly)
{
var serverEndpoint = bridge.ServerEndPoint;
if (serverEndpoint.RequiresReadMode)
{
ReadMode requiredReadMode = isMasterOnly ? ReadMode.ReadWrite : ReadMode.ReadOnly;
if (requiredReadMode != currentReadMode)
{
currentReadMode = requiredReadMode;
switch (requiredReadMode)
{
case ReadMode.ReadOnly: return ReusableReadOnlyCommand;
case ReadMode.ReadWrite: return ReusableReadWriteCommand;
}
}
}
else if (currentReadMode == ReadMode.ReadOnly)
{ // we don't need it (because we're not a cluster, or not a slave),
// but we are in read-only mode; switch to read-write
currentReadMode = ReadMode.ReadWrite;
return ReusableReadWriteCommand;
}
return null;
}
internal Message GetSelectDatabaseCommand(int targetDatabase, Message message)
{
if (targetDatabase < 0) return null;
if (targetDatabase != currentDatabase)
{
var serverEndpoint = bridge.ServerEndPoint;
int available = serverEndpoint.Databases;
if (!serverEndpoint.HasDatabases) // only db0 is available on cluster/twemproxy
{
if (targetDatabase != 0)
{ // should never see this, since the API doesn't allow it; thus not too worried about ExceptionFactory
throw new RedisCommandException("Multiple databases are not supported on this server; cannot switch to database: " + targetDatabase);
}
return null;
}
if(message.Command == RedisCommand.SELECT)
{
// this could come from an EVAL/EVALSHA inside a transaction, for example; we'll accept it
bridge.Trace("Switching database: " + targetDatabase);
currentDatabase = targetDatabase;
return null;
}
if (TransactionActive)
{// should never see this, since the API doesn't allow it; thus not too worried about ExceptionFactory
throw new RedisCommandException("Multiple databases inside a transaction are not currently supported: " + targetDatabase);
}
if (available != 0 && targetDatabase >= available) // we positively know it is out of range
{
throw ExceptionFactory.DatabaseOutfRange(multiplexer.IncludeDetailInExceptions, targetDatabase, message, serverEndpoint);
}
bridge.Trace("Switching database: " + targetDatabase);
currentDatabase = targetDatabase;
return GetSelectDatabaseCommand(targetDatabase);
}
return null;
}
internal static Message GetSelectDatabaseCommand(int targetDatabase)
{
return targetDatabase < DefaultRedisDatabaseCount
? ReusableChangeDatabaseCommands[targetDatabase] // 0-15 by default
: Message.Create(targetDatabase, CommandFlags.FireAndForget, RedisCommand.SELECT);
}
internal int GetSentAwaitingResponseCount()
{
lock (outstanding)
{
return outstanding.Count;
}
}
internal void GetStormLog(StringBuilder sb)
{
lock (outstanding)
{
if (outstanding.Count == 0) return;
sb.Append("Sent, awaiting response from server: ").Append(outstanding.Count).AppendLine();
int total = 0;
foreach (var item in outstanding)
{
if (++total >= 500) break;
item.AppendStormLog(sb);
sb.AppendLine();
}
}
}
internal void OnHeartbeat()
{
Interlocked.Exchange(ref lastBeatTickCount, Environment.TickCount);
}
internal void OnInternalError(Exception exception, [CallerMemberName] string origin = null)
{
multiplexer.OnInternalError(exception, bridge.ServerEndPoint.EndPoint, connectionType, origin);
}
internal void SetUnknownDatabase()
{ // forces next db-specific command to issue a select
currentDatabase = -1;
}
internal void Write(RedisKey key)
{
var val = key.KeyValue;
if (val is string)
{
WriteUnified(outStream, key.KeyPrefix, (string)val);
}
else
{
WriteUnified(outStream, key.KeyPrefix, (byte[])val);
}
}
internal void Write(RedisChannel channel)
{
WriteUnified(outStream, ChannelPrefix, channel.Value);
}
internal void Write(RedisValue value)
{
if (value.IsInteger)
{
WriteUnified(outStream, (long)value);
}
else
{
WriteUnified(outStream, (byte[])value);
}
}
internal void WriteHeader(RedisCommand command, int arguments)
{
var commandBytes = multiplexer.CommandMap.GetBytes(command);
if (commandBytes == null)
{
throw ExceptionFactory.CommandDisabled(multiplexer.IncludeDetailInExceptions, command, null, bridge.ServerEndPoint);
}
outStream.WriteByte((byte)'*');
// remember the time of the first write that still not followed by read
Interlocked.CompareExchange(ref firstUnansweredWriteTickCount, Environment.TickCount, 0);
WriteRaw(outStream, arguments + 1);
WriteUnified(outStream, commandBytes);
}
static void WriteRaw(Stream stream, long value, bool withLengthPrefix = false)
{
if (value >= 0 && value <= 9)
{
if (withLengthPrefix)
{
stream.WriteByte((byte)'1');
stream.Write(Crlf, 0, 2);
}
stream.WriteByte((byte)((int)'0' + (int)value));
}
else if (value >= 10 && value < 100)
{
if (withLengthPrefix)
{
stream.WriteByte((byte)'2');
stream.Write(Crlf, 0, 2);
}
stream.WriteByte((byte)((int)'0' + (int)value / 10));
stream.WriteByte((byte)((int)'0' + (int)value % 10));
}
else if (value >= 100 && value < 1000)
{
int v = (int)value;
int units = v % 10;
v /= 10;
int tens = v % 10, hundreds = v / 10;
if (withLengthPrefix)
{
stream.WriteByte((byte)'3');
stream.Write(Crlf, 0, 2);
}
stream.WriteByte((byte)((int)'0' + hundreds));
stream.WriteByte((byte)((int)'0' + tens));
stream.WriteByte((byte)((int)'0' + units));
}
else if (value < 0 && value >= -9)
{
if (withLengthPrefix)
{
stream.WriteByte((byte)'2');
stream.Write(Crlf, 0, 2);
}
stream.WriteByte((byte)'-');
stream.WriteByte((byte)((int)'0' - (int)value));
}
else if (value <= -10 && value > -100)
{
if (withLengthPrefix)
{
stream.WriteByte((byte)'3');
stream.Write(Crlf, 0, 2);
}
value = -value;
stream.WriteByte((byte)'-');
stream.WriteByte((byte)((int)'0' + (int)value / 10));
stream.WriteByte((byte)((int)'0' + (int)value % 10));
}
else
{
var bytes = Encoding.ASCII.GetBytes(Format.ToString(value));
if (withLengthPrefix)
{
WriteRaw(stream, bytes.Length, false);
}
stream.Write(bytes, 0, bytes.Length);
}
stream.Write(Crlf, 0, 2);
}
static void WriteUnified(Stream stream, byte[] value)
{
stream.WriteByte((byte)'$');
if (value == null)
{
WriteRaw(stream, -1); // note that not many things like this...
}
else
{
WriteRaw(stream, value.Length);
stream.Write(value, 0, value.Length);
stream.Write(Crlf, 0, 2);
}
}
internal void WriteAsHex(byte[] value)
{
var stream = outStream;
stream.WriteByte((byte)'$');
if (value == null)
{
WriteRaw(stream, -1);
} else
{
WriteRaw(stream, value.Length * 2);
for(int i = 0; i < value.Length; i++)
{
stream.WriteByte(ToHexNibble(value[i] >> 4));
stream.WriteByte(ToHexNibble(value[i] & 15));
}
stream.Write(Crlf, 0, 2);
}
}
internal static byte ToHexNibble(int value)
{
return value < 10 ? (byte)('0' + value) : (byte)('a' - 10 + value);
}
void WriteUnified(Stream stream, byte[] prefix, string value)
{
stream.WriteByte((byte)'$');
if (value == null)
{
WriteRaw(stream, -1); // note that not many things like this...
}
else
{
int encodedLength = Encoding.UTF8.GetByteCount(value);
if (prefix == null)
{
WriteRaw(stream, encodedLength);
WriteRaw(stream, value, encodedLength);
stream.Write(Crlf, 0, 2);
}
else
{
WriteRaw(stream, prefix.Length + encodedLength);
stream.Write(prefix, 0, prefix.Length);
WriteRaw(stream, value, encodedLength);
stream.Write(Crlf, 0, 2);
}
}
}
unsafe void WriteRaw(Stream stream, string value, int encodedLength)
{
if (encodedLength <= ScratchSize)
{
int bytes = Encoding.UTF8.GetBytes(value, 0, value.Length, outScratch, 0);
stream.Write(outScratch, 0, bytes);
}
else
{
fixed (char* c = value)
fixed (byte* b = outScratch)
{
int charsRemaining = value.Length, charOffset = 0, bytesWritten;
while (charsRemaining > Scratch_CharsPerBlock)
{
bytesWritten = outEncoder.GetBytes(c + charOffset, Scratch_CharsPerBlock, b, ScratchSize, false);
stream.Write(outScratch, 0, bytesWritten);
charOffset += Scratch_CharsPerBlock;
charsRemaining -= Scratch_CharsPerBlock;
}
bytesWritten = outEncoder.GetBytes(c + charOffset, charsRemaining, b, ScratchSize, true);
if (bytesWritten != 0) stream.Write(outScratch, 0, bytesWritten);
}
}
}
const int ScratchSize = 512;
static readonly int Scratch_CharsPerBlock = ScratchSize / Encoding.UTF8.GetMaxByteCount(1);
private readonly byte[] outScratch = new byte[ScratchSize];
private readonly Encoder outEncoder = Encoding.UTF8.GetEncoder();
static void WriteUnified(Stream stream, byte[] prefix, byte[] value)
{
stream.WriteByte((byte)'$');
if (value == null)
{
WriteRaw(stream, -1); // note that not many things like this...
}
else if (prefix == null)
{
WriteRaw(stream, value.Length);
stream.Write(value, 0, value.Length);
stream.Write(Crlf, 0, 2);
}
else
{
WriteRaw(stream, prefix.Length + value.Length);
stream.Write(prefix, 0, prefix.Length);
stream.Write(value, 0, value.Length);
stream.Write(Crlf, 0, 2);
}
}
static void WriteUnified(Stream stream, long value)
{
// note from specification: A client sends to the Redis server a RESP Array consisting of just Bulk Strings.
// (i.e. we can't just send ":123\r\n", we need to send "$3\r\n123\r\n"
stream.WriteByte((byte)'$');
WriteRaw(stream, value, withLengthPrefix: true);
}
void BeginReading()
{
bool keepReading;
try
{
do
{
keepReading = false;
int space = EnsureSpaceAndComputeBytesToRead();
multiplexer.Trace("Beginning async read...", physicalName);
var result = netStream.BeginRead(ioBuffer, ioBufferBytes, space, endRead, this);
if (result.CompletedSynchronously)
{
multiplexer.Trace("Completed synchronously: processing immediately", physicalName);
keepReading = EndReading(result);
}
} while (keepReading);
}
catch(System.IO.IOException ex)
{
multiplexer.Trace("Could not connect: " + ex.Message, physicalName);
}
}
int haveReader;
internal int GetAvailableInboundBytes(out int activeReaders)
{
activeReaders = Interlocked.CompareExchange(ref haveReader, 0, 0);
return this.socketToken.Available;
}
static LocalCertificateSelectionCallback GetAmbientCertificateCallback()
......@@ -646,357 +646,357 @@ static LocalCertificateSelectionCallback GetAmbientCertificateCallback()
} catch
{ }
return null;
}
SocketMode ISocketCallback.Connected(Stream stream)
{
try
{
var socketMode = SocketManager.DefaultSocketMode;
// disallow connection in some cases
OnDebugAbort();
// the order is important here:
// [network]<==[ssl]<==[logging]<==[buffered]
var config = multiplexer.RawConfig;
if(config.Ssl)
{
var host = config.SslHost;
if (string.IsNullOrWhiteSpace(host)) host = Format.ToStringHostOnly(bridge.ServerEndPoint.EndPoint);
var ssl = new SslStream(stream, false, config.CertificateValidationCallback,
config.CertificateSelectionCallback ?? GetAmbientCertificateCallback()
#if !__MonoCS__
, EncryptionPolicy.RequireEncryption
#endif
);
ssl.AuthenticateAsClient(host);
if (!ssl.IsEncrypted)
{
RecordConnectionFailed(ConnectionFailureType.AuthenticationFailure);
multiplexer.Trace("Encryption failure");
return SocketMode.Abort;
}
stream = ssl;
socketMode = SocketMode.Async;
}
OnWrapForLogging(ref stream, physicalName);
int bufferSize = config.WriteBuffer;
this.netStream = stream;
this.outStream = bufferSize <= 0 ? stream : new BufferedStream(stream, bufferSize);
multiplexer.Trace("Connected", physicalName);
bridge.OnConnected(this);
return socketMode;
}
catch (Exception ex)
{
RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex); // includes a bridge.OnDisconnected
multiplexer.Trace("Could not connect: " + ex.Message, physicalName);
return SocketMode.Abort;
}
}
private bool EndReading(IAsyncResult result)
{
try
{
var tmp = netStream;
int bytesRead = tmp == null ? 0 : tmp.EndRead(result);
return ProcessReadBytes(bytesRead);
}
catch (Exception ex)
{
RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex);
return false;
}
}
int EnsureSpaceAndComputeBytesToRead()
{
int space = ioBuffer.Length - ioBufferBytes;
if (space == 0)
{
Array.Resize(ref ioBuffer, ioBuffer.Length * 2);
space = ioBuffer.Length - ioBufferBytes;
}
return space;
}
void ISocketCallback.Error()
{
RecordConnectionFailed(ConnectionFailureType.SocketFailure);
}
void MatchResult(RawResult result)
{
// check to see if it could be an out-of-band pubsub message
if (connectionType == ConnectionType.Subscription && result.Type == ResultType.MultiBulk)
{ // out of band message does not match to a queued message
var items = result.GetItems();
if (items.Length >= 3 && items[0].IsEqual(message))
{
// special-case the configuration change broadcasts (we don't keep that in the usual pub/sub registry)
var configChanged = multiplexer.ConfigurationChangedChannel;
if (configChanged != null && items[1].IsEqual(configChanged))
{
EndPoint blame = null;
try
{
if (!items[2].IsEqual(RedisLiterals.ByteWildcard))
{
blame = Format.TryParseEndPoint(items[2].GetString());
}
}
catch { /* no biggie */ }
multiplexer.Trace("Configuration changed: " + Format.ToString(blame), physicalName);
multiplexer.ReconfigureIfNeeded(blame, true, "broadcast");
}
// invoke the handlers
var channel = items[1].AsRedisChannel(ChannelPrefix, RedisChannel.PatternMode.Literal);
multiplexer.Trace("MESSAGE: " + channel, physicalName);
if (!channel.IsNull)
{
multiplexer.OnMessage(channel, channel, items[2].AsRedisValue());
}
return; // AND STOP PROCESSING!
}
else if (items.Length >= 4 && items[0].IsEqual(pmessage))
{
var channel = items[2].AsRedisChannel(ChannelPrefix, RedisChannel.PatternMode.Literal);
multiplexer.Trace("PMESSAGE: " + channel, physicalName);
if (!channel.IsNull)
{
var sub = items[1].AsRedisChannel(ChannelPrefix, RedisChannel.PatternMode.Pattern);
multiplexer.OnMessage(sub, channel, items[3].AsRedisValue());
}
return; // AND STOP PROCESSING!
}
// if it didn't look like "[p]message", then we still need to process the pending queue
}
multiplexer.Trace("Matching result...", physicalName);
Message msg;
lock (outstanding)
{
multiplexer.Trace(outstanding.Count == 0, "Nothing to respond to!", physicalName);
msg = outstanding.Dequeue();
}
multiplexer.Trace("Response to: " + msg.ToString(), physicalName);
if (msg.ComputeResult(this, result))
{
bridge.CompleteSyncOrAsync(msg);
}
}
partial void OnCloseEcho();
partial void OnCreateEcho();
partial void OnDebugAbort();
void ISocketCallback.OnHeartbeat()
{
try
{
bridge.OnHeartbeat(true); // all the fun code is here
}
catch (Exception ex)
{
OnInternalError(ex);
}
}
partial void OnWrapForLogging(ref Stream stream, string name);
private int ProcessBuffer(byte[] underlying, ref int offset, ref int count)
{
int messageCount = 0;
RawResult result;
do
{
int tmpOffset = offset, tmpCount = count;
// we want TryParseResult to be able to mess with these without consequence
result = TryParseResult(underlying, ref tmpOffset, ref tmpCount);
if (result.HasValue)
{
messageCount++;
// entire message: update the external counters
offset = tmpOffset;
count = tmpCount;
multiplexer.Trace(result.ToString(), physicalName);
MatchResult(result);
}
} while (result.HasValue);
return messageCount;
}
private bool ProcessReadBytes(int bytesRead)
{
if (bytesRead <= 0)
{
multiplexer.Trace("EOF", physicalName);
RecordConnectionFailed(ConnectionFailureType.SocketClosed);
return false;
}
Interlocked.Exchange(ref lastReadTickCount, Environment.TickCount);
// reset unanswered write timestamp
Thread.VolatileWrite(ref firstUnansweredWriteTickCount, 0);
ioBufferBytes += bytesRead;
multiplexer.Trace("More bytes available: " + bytesRead + " (" + ioBufferBytes + ")", physicalName);
int offset = 0, count = ioBufferBytes;
int handled = ProcessBuffer(ioBuffer, ref offset, ref count);
multiplexer.Trace("Processed: " + handled, physicalName);
if (handled != 0)
{
// read stuff
if (count != 0)
{
multiplexer.Trace("Copying remaining bytes: " + count, physicalName);
// if anything was left over, we need to copy it to
// the start of the buffer so it can be used next time
Buffer.BlockCopy(ioBuffer, offset, ioBuffer, 0, count);
}
ioBufferBytes = count;
}
return true;
}
void ISocketCallback.Read()
{
Interlocked.Increment(ref haveReader);
try
{
do
{
int space = EnsureSpaceAndComputeBytesToRead();
var tmp = netStream;
int bytesRead = tmp == null ? 0 : tmp.Read(ioBuffer, ioBufferBytes, space);
if (!ProcessReadBytes(bytesRead)) return; // EOF
} while (socketToken.Available != 0);
multiplexer.Trace("Buffer exhausted", physicalName);
// ^^^ note that the socket manager will call us again when there is something to do
}
catch (Exception ex)
{
RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex);
}finally
{
Interlocked.Decrement(ref haveReader);
}
}
private RawResult ReadArray(byte[] buffer, ref int offset, ref int count)
{
var itemCount = ReadLineTerminatedString(ResultType.Integer, buffer, ref offset, ref count);
if (itemCount.HasValue)
{
long i64;
if (!itemCount.TryGetInt64(out i64)) throw ExceptionFactory.ConnectionFailure(multiplexer.IncludeDetailInExceptions, ConnectionFailureType.ProtocolFailure, "Invalid array length", bridge.ServerEndPoint);
int itemCountActual = checked((int)i64);
if (itemCountActual <= 0) return RawResult.EmptyArray;
var arr = new RawResult[itemCountActual];
for (int i = 0; i < itemCountActual; i++)
{
if (!(arr[i] = TryParseResult(buffer, ref offset, ref count)).HasValue)
return RawResult.Nil;
}
return new RawResult(arr);
}
return RawResult.Nil;
}
private RawResult ReadBulkString(byte[] buffer, ref int offset, ref int count)
{
var prefix = ReadLineTerminatedString(ResultType.Integer, buffer, ref offset, ref count);
if (prefix.HasValue)
{
long i64;
if (!prefix.TryGetInt64(out i64)) throw ExceptionFactory.ConnectionFailure(multiplexer.IncludeDetailInExceptions, ConnectionFailureType.ProtocolFailure, "Invalid bulk string length", bridge.ServerEndPoint);
int bodySize = checked((int)i64);
if (bodySize < 0)
{
return new RawResult(ResultType.BulkString, null, 0, 0);
}
else if (count >= bodySize + 2)
{
if (buffer[offset + bodySize] != '\r' || buffer[offset + bodySize + 1] != '\n')
{
throw ExceptionFactory.ConnectionFailure(multiplexer.IncludeDetailInExceptions, ConnectionFailureType.ProtocolFailure, "Invalid bulk string terminator", bridge.ServerEndPoint);
}
var result = new RawResult(ResultType.BulkString, buffer, offset, bodySize);
offset += bodySize + 2;
count -= bodySize + 2;
return result;
}
}
return RawResult.Nil;
}
private RawResult ReadLineTerminatedString(ResultType type, byte[] buffer, ref int offset, ref int count)
{
int max = offset + count - 2;
for (int i = offset; i < max; i++)
{
if (buffer[i + 1] == '\r' && buffer[i + 2] == '\n')
{
int len = i - offset + 1;
var result = new RawResult(type, buffer, offset, len);
count -= (len + 2);
offset += (len + 2);
return result;
}
}
return RawResult.Nil;
}
void ISocketCallback.StartReading()
{
BeginReading();
}
RawResult TryParseResult(byte[] buffer, ref int offset, ref int count)
{
if(count == 0) return RawResult.Nil;
char resultType = (char)buffer[offset++];
count--;
switch(resultType)
{
case '+': // simple string
return ReadLineTerminatedString(ResultType.SimpleString, buffer, ref offset, ref count);
case '-': // error
return ReadLineTerminatedString(ResultType.Error, buffer, ref offset, ref count);
case ':': // integer
return ReadLineTerminatedString(ResultType.Integer, buffer, ref offset, ref count);
case '$': // bulk string
return ReadBulkString(buffer, ref offset, ref count);
case '*': // array
return ReadArray(buffer, ref offset, ref count);
default:
throw new InvalidOperationException("Unexpected response prefix: " + (char)resultType);
}
}
partial void DebugEmulateStaleConnection(ref int firstUnansweredWrite);
public void CheckForStaleConnection()
{
int firstUnansweredWrite;
firstUnansweredWrite = Thread.VolatileRead(ref firstUnansweredWriteTickCount);
DebugEmulateStaleConnection(ref firstUnansweredWrite);
int now = Environment.TickCount;
if (firstUnansweredWrite != 0 && (now - firstUnansweredWrite) > this.multiplexer.RawConfig.SyncTimeout)
{
this.RecordConnectionFailed(ConnectionFailureType.SocketFailure, origin: "CheckForStaleConnection");
}
}
}
}
}
SocketMode ISocketCallback.Connected(Stream stream)
{
try
{
var socketMode = SocketManager.DefaultSocketMode;
// disallow connection in some cases
OnDebugAbort();
// the order is important here:
// [network]<==[ssl]<==[logging]<==[buffered]
var config = multiplexer.RawConfig;
if(config.Ssl)
{
var host = config.SslHost;
if (string.IsNullOrWhiteSpace(host)) host = Format.ToStringHostOnly(bridge.ServerEndPoint.EndPoint);
var ssl = new SslStream(stream, false, config.CertificateValidationCallback,
config.CertificateSelectionCallback ?? GetAmbientCertificateCallback()
#if !__MonoCS__
, EncryptionPolicy.RequireEncryption
#endif
);
ssl.AuthenticateAsClient(host);
if (!ssl.IsEncrypted)
{
RecordConnectionFailed(ConnectionFailureType.AuthenticationFailure);
multiplexer.Trace("Encryption failure");
return SocketMode.Abort;
}
stream = ssl;
socketMode = SocketMode.Async;
}
OnWrapForLogging(ref stream, physicalName);
int bufferSize = config.WriteBuffer;
this.netStream = stream;
this.outStream = bufferSize <= 0 ? stream : new BufferedStream(stream, bufferSize);
multiplexer.Trace("Connected", physicalName);
bridge.OnConnected(this);
return socketMode;
}
catch (Exception ex)
{
RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex); // includes a bridge.OnDisconnected
multiplexer.Trace("Could not connect: " + ex.Message, physicalName);
return SocketMode.Abort;
}
}
private bool EndReading(IAsyncResult result)
{
try
{
var tmp = netStream;
int bytesRead = tmp == null ? 0 : tmp.EndRead(result);
return ProcessReadBytes(bytesRead);
}
catch (Exception ex)
{
RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex);
return false;
}
}
int EnsureSpaceAndComputeBytesToRead()
{
int space = ioBuffer.Length - ioBufferBytes;
if (space == 0)
{
Array.Resize(ref ioBuffer, ioBuffer.Length * 2);
space = ioBuffer.Length - ioBufferBytes;
}
return space;
}
void ISocketCallback.Error()
{
RecordConnectionFailed(ConnectionFailureType.SocketFailure);
}
void MatchResult(RawResult result)
{
// check to see if it could be an out-of-band pubsub message
if (connectionType == ConnectionType.Subscription && result.Type == ResultType.MultiBulk)
{ // out of band message does not match to a queued message
var items = result.GetItems();
if (items.Length >= 3 && items[0].IsEqual(message))
{
// special-case the configuration change broadcasts (we don't keep that in the usual pub/sub registry)
var configChanged = multiplexer.ConfigurationChangedChannel;
if (configChanged != null && items[1].IsEqual(configChanged))
{
EndPoint blame = null;
try
{
if (!items[2].IsEqual(RedisLiterals.ByteWildcard))
{
blame = Format.TryParseEndPoint(items[2].GetString());
}
}
catch { /* no biggie */ }
multiplexer.Trace("Configuration changed: " + Format.ToString(blame), physicalName);
multiplexer.ReconfigureIfNeeded(blame, true, "broadcast");
}
// invoke the handlers
var channel = items[1].AsRedisChannel(ChannelPrefix, RedisChannel.PatternMode.Literal);
multiplexer.Trace("MESSAGE: " + channel, physicalName);
if (!channel.IsNull)
{
multiplexer.OnMessage(channel, channel, items[2].AsRedisValue());
}
return; // AND STOP PROCESSING!
}
else if (items.Length >= 4 && items[0].IsEqual(pmessage))
{
var channel = items[2].AsRedisChannel(ChannelPrefix, RedisChannel.PatternMode.Literal);
multiplexer.Trace("PMESSAGE: " + channel, physicalName);
if (!channel.IsNull)
{
var sub = items[1].AsRedisChannel(ChannelPrefix, RedisChannel.PatternMode.Pattern);
multiplexer.OnMessage(sub, channel, items[3].AsRedisValue());
}
return; // AND STOP PROCESSING!
}
// if it didn't look like "[p]message", then we still need to process the pending queue
}
multiplexer.Trace("Matching result...", physicalName);
Message msg;
lock (outstanding)
{
multiplexer.Trace(outstanding.Count == 0, "Nothing to respond to!", physicalName);
msg = outstanding.Dequeue();
}
multiplexer.Trace("Response to: " + msg.ToString(), physicalName);
if (msg.ComputeResult(this, result))
{
bridge.CompleteSyncOrAsync(msg);
}
}
partial void OnCloseEcho();
partial void OnCreateEcho();
partial void OnDebugAbort();
void ISocketCallback.OnHeartbeat()
{
try
{
bridge.OnHeartbeat(true); // all the fun code is here
}
catch (Exception ex)
{
OnInternalError(ex);
}
}
partial void OnWrapForLogging(ref Stream stream, string name);
private int ProcessBuffer(byte[] underlying, ref int offset, ref int count)
{
int messageCount = 0;
RawResult result;
do
{
int tmpOffset = offset, tmpCount = count;
// we want TryParseResult to be able to mess with these without consequence
result = TryParseResult(underlying, ref tmpOffset, ref tmpCount);
if (result.HasValue)
{
messageCount++;
// entire message: update the external counters
offset = tmpOffset;
count = tmpCount;
multiplexer.Trace(result.ToString(), physicalName);
MatchResult(result);
}
} while (result.HasValue);
return messageCount;
}
private bool ProcessReadBytes(int bytesRead)
{
if (bytesRead <= 0)
{
multiplexer.Trace("EOF", physicalName);
RecordConnectionFailed(ConnectionFailureType.SocketClosed);
return false;
}
Interlocked.Exchange(ref lastReadTickCount, Environment.TickCount);
// reset unanswered write timestamp
Thread.VolatileWrite(ref firstUnansweredWriteTickCount, 0);
ioBufferBytes += bytesRead;
multiplexer.Trace("More bytes available: " + bytesRead + " (" + ioBufferBytes + ")", physicalName);
int offset = 0, count = ioBufferBytes;
int handled = ProcessBuffer(ioBuffer, ref offset, ref count);
multiplexer.Trace("Processed: " + handled, physicalName);
if (handled != 0)
{
// read stuff
if (count != 0)
{
multiplexer.Trace("Copying remaining bytes: " + count, physicalName);
// if anything was left over, we need to copy it to
// the start of the buffer so it can be used next time
Buffer.BlockCopy(ioBuffer, offset, ioBuffer, 0, count);
}
ioBufferBytes = count;
}
return true;
}
void ISocketCallback.Read()
{
Interlocked.Increment(ref haveReader);
try
{
do
{
int space = EnsureSpaceAndComputeBytesToRead();
var tmp = netStream;
int bytesRead = tmp == null ? 0 : tmp.Read(ioBuffer, ioBufferBytes, space);
if (!ProcessReadBytes(bytesRead)) return; // EOF
} while (socketToken.Available != 0);
multiplexer.Trace("Buffer exhausted", physicalName);
// ^^^ note that the socket manager will call us again when there is something to do
}
catch (Exception ex)
{
RecordConnectionFailed(ConnectionFailureType.InternalFailure, ex);
}finally
{
Interlocked.Decrement(ref haveReader);
}
}
private RawResult ReadArray(byte[] buffer, ref int offset, ref int count)
{
var itemCount = ReadLineTerminatedString(ResultType.Integer, buffer, ref offset, ref count);
if (itemCount.HasValue)
{
long i64;
if (!itemCount.TryGetInt64(out i64)) throw ExceptionFactory.ConnectionFailure(multiplexer.IncludeDetailInExceptions, ConnectionFailureType.ProtocolFailure, "Invalid array length", bridge.ServerEndPoint);
int itemCountActual = checked((int)i64);
if (itemCountActual <= 0) return RawResult.EmptyArray;
var arr = new RawResult[itemCountActual];
for (int i = 0; i < itemCountActual; i++)
{
if (!(arr[i] = TryParseResult(buffer, ref offset, ref count)).HasValue)
return RawResult.Nil;
}
return new RawResult(arr);
}
return RawResult.Nil;
}
private RawResult ReadBulkString(byte[] buffer, ref int offset, ref int count)
{
var prefix = ReadLineTerminatedString(ResultType.Integer, buffer, ref offset, ref count);
if (prefix.HasValue)
{
long i64;
if (!prefix.TryGetInt64(out i64)) throw ExceptionFactory.ConnectionFailure(multiplexer.IncludeDetailInExceptions, ConnectionFailureType.ProtocolFailure, "Invalid bulk string length", bridge.ServerEndPoint);
int bodySize = checked((int)i64);
if (bodySize < 0)
{
return new RawResult(ResultType.BulkString, null, 0, 0);
}
else if (count >= bodySize + 2)
{
if (buffer[offset + bodySize] != '\r' || buffer[offset + bodySize + 1] != '\n')
{
throw ExceptionFactory.ConnectionFailure(multiplexer.IncludeDetailInExceptions, ConnectionFailureType.ProtocolFailure, "Invalid bulk string terminator", bridge.ServerEndPoint);
}
var result = new RawResult(ResultType.BulkString, buffer, offset, bodySize);
offset += bodySize + 2;
count -= bodySize + 2;
return result;
}
}
return RawResult.Nil;
}
private RawResult ReadLineTerminatedString(ResultType type, byte[] buffer, ref int offset, ref int count)
{
int max = offset + count - 2;
for (int i = offset; i < max; i++)
{
if (buffer[i + 1] == '\r' && buffer[i + 2] == '\n')
{
int len = i - offset + 1;
var result = new RawResult(type, buffer, offset, len);
count -= (len + 2);
offset += (len + 2);
return result;
}
}
return RawResult.Nil;
}
void ISocketCallback.StartReading()
{
BeginReading();
}
RawResult TryParseResult(byte[] buffer, ref int offset, ref int count)
{
if(count == 0) return RawResult.Nil;
char resultType = (char)buffer[offset++];
count--;
switch(resultType)
{
case '+': // simple string
return ReadLineTerminatedString(ResultType.SimpleString, buffer, ref offset, ref count);
case '-': // error
return ReadLineTerminatedString(ResultType.Error, buffer, ref offset, ref count);
case ':': // integer
return ReadLineTerminatedString(ResultType.Integer, buffer, ref offset, ref count);
case '$': // bulk string
return ReadBulkString(buffer, ref offset, ref count);
case '*': // array
return ReadArray(buffer, ref offset, ref count);
default:
throw new InvalidOperationException("Unexpected response prefix: " + (char)resultType);
}
}
partial void DebugEmulateStaleConnection(ref int firstUnansweredWrite);
public void CheckForStaleConnection()
{
int firstUnansweredWrite;
firstUnansweredWrite = Thread.VolatileRead(ref firstUnansweredWriteTickCount);
DebugEmulateStaleConnection(ref firstUnansweredWrite);
int now = Environment.TickCount;
if (firstUnansweredWrite != 0 && (now - firstUnansweredWrite) > this.multiplexer.RawConfig.SyncTimeout)
{
this.RecordConnectionFailed(ConnectionFailureType.SocketFailure, origin: "CheckForStaleConnection");
}
}
}
}
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