/// Add the specified member to the set stored at key. Specified members that are already a member of this set are ignored. If key does not exist, a new set is created before adding the specified members.
/// Add the specified member to the set stored at key. Specified members that are already a member of this set are ignored. If key does not exist, a new set is created before adding the specified members.
if(script!=null)// a script was provided (rather than a hash); check it is known
if(script!=null&&connection.Multiplexer.CommandMap.IsAvailable(RedisCommand.SCRIPT))// a script was provided (rather than a hash); check it is known and supported