Commit 9b9a4499 authored by yangxiaodong's avatar yangxiaodong

rename

parent 0d165b7e
......@@ -21,9 +21,9 @@ namespace DotNetCore.CAP
public const int DefaultQueueProcessorCount = 2;
/// <summary>
/// Default successed message expriation timespan, in seconds.
/// Default succeeded message expriation timespan, in seconds.
/// </summary>
public const int DefaultSuccessMessageExpirationAfter = 3600;
public const int DefaultSucceedMessageExpirationAfter = 3600;
/// <summary>
/// Failed message retry waiting interval.
......@@ -34,7 +34,7 @@ namespace DotNetCore.CAP
{
PollingDelay = DefaultPollingDelay;
QueueProcessorCount = DefaultQueueProcessorCount;
SuccessedMessageExpiredAfter = DefaultSuccessMessageExpirationAfter;
SucceedMessageExpiredAfter = DefaultSucceedMessageExpirationAfter;
FailedMessageWaitingInterval = DefaultFailedMessageWaitingInterval;
Extensions = new List<ICapOptionsExtension>();
}
......@@ -52,10 +52,10 @@ namespace DotNetCore.CAP
public int QueueProcessorCount { get; set; }
/// <summary>
/// Sent or received successed message after timespan of due, then the message will be deleted at due time.
/// Sent or received succeed message after timespan of due, then the message will be deleted at due time.
/// Dafault is 3600 seconds.
/// </summary>
public int SuccessedMessageExpiredAfter { get; set; }
public int SucceedMessageExpiredAfter { get; set; }
/// <summary>
/// Failed messages polling delay time.
......
......@@ -58,7 +58,7 @@ namespace DotNetCore.CAP
}
else
{
newState = new SuccessedState(_options.SuccessedMessageExpiredAfter);
newState = new SucceededState(_options.SucceedMessageExpiredAfter);
}
await _stateChanger.ChangeStateAsync(message, newState, connection);
......
......@@ -64,7 +64,7 @@ namespace DotNetCore.CAP
}
else
{
newState = new SuccessedState(_options.SuccessedMessageExpiredAfter);
newState = new SucceededState(_options.SucceedMessageExpiredAfter);
}
await _stateChanger.ChangeStateAsync(message, newState, connection);
......
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