- 09 Aug, 2018 3 commits
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Nick Craver authored
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Todd Tingen authored
* Eliminate the need for Stream magic strings & added additional XGROUP subcommands. - Replaced the need for magic strings with Range, ReadOffset, and GroupReadOffset structs. - Condensed some of the method signatures due to the new structs. - Added methods & tests for two of the XGROUP subcommands (DESTROY & DELCONSUMER). * Updated tests with their original IDs used. * Use a single struct to represent stream position for Group, Read, and ReadGroup commands. - Consolidated GroupCreateOptions, GroupReadOffset, and ReadOffset into a single struct, Position. - Removed the "Pair" structs and created StreamPosition, this will be used in the multi-stream read commands. - Renamed RedisStreamEntry to StreamEntry. - Also added the remaining subcommand for the XGROUP command (SETID) and an associated unit test. * File cleanup, delete consolidated structs. * Additional changes and unit tests for the Position struct. * Update PositionKind enum with explicit zero value.
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Nick Craver authored
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- 08 Aug, 2018 17 commits
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Marc Gravell authored
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Nick Craver authored
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Nick Craver authored
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Nick Craver authored
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Nick Craver authored
These need changes in assumptions to match current behaviors. We don't account for what the instant debug abort should do.
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Marc Gravell authored
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Nick Craver authored
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Nick Craver authored
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Nick Craver authored
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Nick Craver authored
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Marc Gravell authored
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Marc Gravell authored
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Marc Gravell authored
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Nick Craver authored
We'll be using BenchmarkDotNet for this going forward
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Marc Gravell authored
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Marc Gravell authored
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Marc Gravell authored
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- 06 Aug, 2018 8 commits
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Nick Craver authored
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Nick Craver authored
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Marc Gravell authored
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Nick Craver authored
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Marc Gravell authored
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Marc Gravell authored
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Nick Craver authored
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Marc Gravell authored
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- 04 Aug, 2018 2 commits
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Nick Craver authored
This is likely causing some fail as we're not sure everything has been sent. If we *can* be sure, it'd be safe to close it early, otherwise we need to eat the TIME_WAIT. Buuuuuuut now that I think about it. Linger only works inherently *when there's data left to write*. If our data is *in the pipe* and not yet *in the socket buffer*, we'd be killing it early. This may explain several failures, especially inconsistent and under-load ones. We really need to figure out how to best close the socket *when the pipe is done* in the Dispose() case. /cc @mgravell
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Nick Craver authored
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- 03 Aug, 2018 8 commits
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Marc Gravell authored
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Marc Gravell authored
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Nick Craver authored
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Marc Gravell authored
add TEST tracers when connecting and closing; prefer PING on subscribers; avoid NRE in connect; set no-linger
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Nick Craver authored
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ccs-kenji-andoh authored
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Marc Gravell authored
Try to make sure that QUIT doesn't get stuck to one side with no chance of completion; do a better job of completing messages that we never send; stamp time of ambient exceptions
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Marc Gravell authored
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- 02 Aug, 2018 2 commits
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Nick Craver authored
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Nick Craver authored
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