- 11 Aug, 2018 2 commits
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Marc Gravell authored
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Nick Craver authored
Streams merged, we're freeeeeeeeeeeeeeeeee!
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- 10 Aug, 2018 23 commits
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Marc Gravell authored
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Marc Gravell authored
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Nick Craver authored
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Marc Gravell authored
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Marc Gravell authored
ScriptThrowsErrorInsideTransaction: subtle difference between "completed now" and "becomes completed momentarily"
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Nick Craver authored
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Nick Craver authored
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Nick Craver authored
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Marc Gravell authored
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Nick Craver authored
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Nick Craver authored
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Nick Craver authored
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Nick Craver authored
After QUIT is totally random on timings, screw it.
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Marc Gravell authored
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Marc Gravell authored
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Nick Craver authored
Now uses ChannelMessageQueue.Completion.IsCompleted and should be consistent. Because _completion on UnboundedChannel respect no-synchronous-continuations, the old way doesn't behave as expected (IsCompleted isn't instantly set).
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Marc Gravell authored
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Marc Gravell authored
# Conflicts: # StackExchange.Redis/StackExchange/Redis/Interfaces/IServer.cs # StackExchange.Redis/StackExchange/Redis/RedisServer.cs
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Nick Craver authored
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Marc Gravell authored
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Marc Gravell authored
you know what? to hell with it: no connect logging *anywhere* unless you ask for it - it is *just noise*
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liuqiyun authored
* 新加scan,sentinels命令 * add command sentinels
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Marc Gravell authored
transactions: don't log the connect crap; use a StringBuilder to buffer the tran log to avoid lots of sync blocks
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- 09 Aug, 2018 15 commits
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Marc Gravell authored
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Nick Craver authored
Need to adjust simulated failure expectations here
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Marc Gravell authored
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Marc Gravell authored
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Marc Gravell authored
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Marc Gravell authored
Revert "show the result value in MessageFaulted, even if that means hydrating a RawResult to string" This reverts commit d27aaa44.
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Marc Gravell authored
This reverts commit 6ed17a99.
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Nick Craver authored
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Marc Gravell authored
fix the thread-race around conditions/pending-work in RedisTransaction; this is *not* the problem we're looking for, it just needs fixing
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Marc Gravell authored
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Marc Gravell authored
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Marc Gravell authored
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Marc Gravell authored
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Nick Craver authored
* Add UNLINK as .KeyUnlink() Submitting as a PR so test as reuable, but maybe we want this as an overload via some enum on .KeyDelete() instead? I'm good either way, but getting the ball rolling on #909 here. * Add feature check for UNLINK Ah right, 4.0.0+ only... * Move UNLINK behind KeyDelete() and always call it if available We still weren't testing Delete(Async)() in general, so tests added there. I've confirmed this is running DEL against 3.x and UNLINK against 5.x. * Move GetDeleteCommand after the methods (consistent with rest of the file)
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Nick Craver authored
Not 100% sure this is what we figured out, but good first pass at getting there if not.
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